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  #1  
Old 10-29-2009, 12:49 PM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by Nytewind TP [You must be logged in to view images. Log in or Register.]
How did this melee problem even make it past beta?
I'll give my personal opinion of this....

When I started beta here, a very large majority of the other beta "testers" just wanted to be insta-50'd and given uber gear to play. The GMs and Devs, being the nice people that they are, complied.

From what I experienced, not many people actually "tested" the server and submitted bug reports, a lot of people just played the high-end part of the game. I was very surprised when I started from level 1 and so much was still broken in Freeport and the surrounding newbie areas.

And multiple times I saw people complain about a bug in ooc, and when people like myself suggested that they post the bug on the forums, they would state they didn't care that much, or didn't have time to submit it.

So, the bottom line is....I agree, melee looks broken......But go easy on the devs here, they did not have much help in beta.
Last edited by Deathrydar; 10-29-2009 at 12:53 PM..
  #2  
Old 10-29-2009, 01:28 PM
Danth Danth is offline
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This problem is not caused by low agility/overweight issues. Those two features are in and working perfectly (encumbered people losing agility, agility dropping under 75 causing massive AC loss). The problem this thread describes involves melee characters taking excessive damage relative to 'classic' when at proper fighting weight.

Endurance is still an issue too, though probably more straightforward to fix.

Danth
  #3  
Old 10-29-2009, 04:49 PM
Dartagnan Dartagnan is offline
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Hey all, this melee issue is also affecting priest classes imo. I play a cleric and am always out of mana all the time due to the mobs always hitting issues.

I think it is safe to say that something is off when the majority of the upper lvls on this server are pretty much all casters and very few tanks. It makes grouping very difficult because there are only so many to go around right now.

Basically what you have to do right now is over compensate for DPS to burn the mobs down because our tanks don't last long in fights.

I am glad that we have a server that does give us an overall classic experience, but there really is something wrong here. When you have multiple people saying there is and the demographics to show it as well, it might be something to look into.
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