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Old 01-26-2015, 10:20 AM
Ravager Ravager is offline
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CoS Nerfed June 27th, 2001, but isn't this an interesting patch?

http://www.tski.co.jp/baldio/patch/20010627.html

Spell and Item Interruption: Ducking will now interrupt a spell instantly. You will no longer be able to sit while using items or casting spells. This will not affect bard songs, which will still work as they always have, but will affect all items, even those with song-like effects.


•When a player becomes invisible (or hides successfully) every other player that had them targeted will lose their target. This is true for all servers, but has the greatest implications on PvP servers. The use of spells that allow you to see through invisibility will prevent you from losing your target if that target hides or goes invisible.

•The messages for eating and drinking now say "Chomp... Chomp," or "Glug... Glug..." so that they can't be copied with emotes.

•Also added a message that will let you know when you can no longer gain or lose faction with a certain group. It will say:
Your faction standing with could not possibly get any worse.
or
Your faction standing with could not possibly get any better.


Somebody bug the devs to start nerfing!

Also I completely forgot about this and miss stuff like it that made Classic EQ great:

Boisterous shouts can be heard across the lands as carriers herald the arrival of the latest volume of their city's newspapers. Citizens rush to get a copy of these publications to read the featured articles, latest gossip, and community news for their home town.
  #2  
Old 01-26-2015, 10:28 AM
maskedmelon maskedmelon is offline
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*begins to pray fervently to the Nerflords*
  #3  
Old 01-26-2015, 12:13 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
•When a player becomes invisible (or hides successfully) every other player that had them targeted will lose their target. This is true for all servers, but has the greatest implications on PvP servers. The use of spells that allow you to see through invisibility will prevent you from losing your target if that target hides or goes invisible.
This was a terrible decision. The target clear effect should have remained regardless of see invis status. Making people have to retarget you in PvP would have given rogues a tiny edge on classes they otherwise didn't have a fair shot against. Target clears were huge in Lineage 2 PvP, a game that didn't have invisible rogues.
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