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#1
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The only thing eq2 got right in my opinion was how they mixed open world contested bosses with instanced bosses, in EoF.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#2
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#3
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#5
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Behind every good intention is an ego that thrives on validation
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#6
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#7
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dunno if you're referring to wow, but really what's so bad about that? I mean, yes when you have several hundred of something to "process" it's extremely tedious, but I dont see how it's laughable.. in eq you put 4 different items into a container and hit combine and boom your thread cloth and metal bits are by the magic of a button press, formed into a wearable piece of armor, all wow did is take a lot of the annoying repetition out of the formula and I don't think that's a bad thing. | |||
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#8
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And when I initially said "I'd argue...", I did mean that EQ2's system is arguably the best tradeskill system I'd seen. I'm sure there are plenty who don't like it or would argue that another system is better. | |||
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