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Old 12-06-2014, 01:01 PM
Burgerking Burgerking is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
I basically taught Rykker and Kerrygetz everything they new before I made the switch from enchanter to necro. (realizing the necros potential when I dueled Nalear for nearly 1hour in Sro)..

Looking at your history, and given whom you said you were.... You would have never seen me pvp on my Enchanter.. I quit the enchanter shortly after Kunark was released. (but still maintained its levels, necros were just to dominating to not make the switch.. (literally could stand still and deflux a warrior to death.)

Most of your posts seem to be based off what someone (im guessing Runya, (good pal) told you how somethings he remembers went down..) Where as none of it is anything you experienced end game or pre kunark (classic )yourself......

I didn't come here to (gloat about epeens and who was the best 15years ago) but only to give real knowledge of one of the few high end active pvpers in classic, that still grace these forums.


PS.
Would love to see the unedited version of his post..
No reason to wonder I stated what I edited out two posts down, I thought Rykker was a better enchanter than yourself. I only removed it because there's no need to be redundant.

What do you teach Kerry? how to charm someone and throw them into a guard? because that was the extent of his PvP knowledge.

I'm pretty sure Syft and myself taught Runya everything he knows as we got him to play everquest. I know very well who you and Keith(rest his soul) were. Because I was Ganlore the druid that terrorized High Pass Hold in the days of classic everquest.

Now if you want to debate game mechanics I'll happily do that, if you want to stretch epeen I can do that to.
  #2  
Old 12-06-2014, 01:16 PM
Burgerking Burgerking is offline
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I agree with you guys on the root CC effect thing the current threshhold is set far to high for total immunity.

80-100 was root and stun immunity during kunark like i said because this is 3 years of kunark and the average gear is much better than live I'd agree to 120 total root immunity/CC as a fair compromise. Can't stick to total classic argument as melee's are hitting 2x harder than classic and no one is arguing to remove that. Which is compounding the root problem actually as the greatest threat to being rooted is the melee train following it.

Whirl's landed worse than root on live and people shouldn't be getting whirled unless they full strip tash'd or malo/tashed.
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