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View Poll Results: Would you donate for a new "rotation" blue server?
Yes, I would absolutely donate money for this 256 62.75%
No, I'm quite happy with the way things are 87 21.32%
Don't care one way or another 65 15.93%
Voters: 408. You may not vote on this poll

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  #171  
Old 11-13-2014, 05:11 PM
-TK- -TK- is offline
Sarnak


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Quote:
Originally Posted by drktmplr12 [You must be logged in to view images. Log in or Register.]
I quit for this reason. And burned out on KC. Nothing will solve that though.
Honestly just curious but you hit the 'glass raid ceiling' with a level 52 monk? Assuming that your sig is accurate. Being burned out on KC is understandable by everyone I think, but there is a solution to that....go somewhere else. [You must be logged in to view images. Log in or Register.] I don't know if you have your epic or not but that's completely manageable if you're in AG without any crazy raid or drop holding you back. And AG does plenty of raiding so are you sick of waiting to get to VP or something because I know they are seeing other end-game content.
  #172  
Old 11-13-2014, 06:01 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by -TK- [You must be logged in to view images. Log in or Register.]
Honestly just curious but you hit the 'glass raid ceiling' with a level 52 monk? Assuming that your sig is accurate. Being burned out on KC is understandable by everyone I think, but there is a solution to that....go somewhere else. [You must be logged in to view images. Log in or Register.] I don't know if you have your epic or not but that's completely manageable if you're in AG without any crazy raid or drop holding you back. And AG does plenty of raiding so are you sick of waiting to get to VP or something because I know they are seeing other end-game content.
Not necessarily the same 'glass raid ceiling' as he refers to. However, consider what I have to look forward to as a 52 monk with scheduled play time... raiding just doesn't fit because:
  1. Variance is a good idea that doesn't work and ends up penalizing everyone.
  2. Too many people fighting over the same mobs makes it feel like the overcrowded swimming pool on deck 13 of the weekend cruise 'getaway'.
  3. MQ's are classic, but stupid because it provides incentive for people with lots of free time to farm irrelevant content which affects how I (and many others) play the game every time I log on.
  4. Economy is completely ruined because of large amounts of platinum and high end loot floating around (which all seems to be controlled by the same people).
All of these items have impacted what the server is today. To be clear I didn't log off one day and say I'm quitting because this sucks. I logged off and didn't feel the need to log back on because it just sucked trying to compete with everyone on everything right down to NO DROP quest loot and I got sick of it. So many bad experiences with randoms.

It's been a few months since I've logged in. AG was just getting into the mix with their first Trak kill and a few run ins with Gore and Talendor. Me quitting had nothing to do with what AG was or wasn't doing. AG is awesome. It is more a reflection of the state of the server.

And yet, here I am on the forums following this discussion.. why? I'm not quite sure at the moment.
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  #173  
Old 11-13-2014, 06:36 PM
Ravager Ravager is offline
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Quote:
Originally Posted by drktmplr12 [You must be logged in to view images. Log in or Register.]
Not necessarily the same 'glass raid ceiling' as he refers to. However, consider what I have to look forward to as a 52 monk with scheduled play time... raiding just doesn't fit because:
  1. Variance is a good idea that doesn't work and ends up penalizing everyone.
  2. Too many people fighting over the same mobs makes it feel like the overcrowded swimming pool on deck 13 of the weekend cruise 'getaway'.
  3. MQ's are classic, but stupid because it provides incentive for people with lots of free time to farm irrelevant content which affects how I (and many others) play the game every time I log on.
  4. Economy is completely ruined because of large amounts of platinum and high end loot floating around (which all seems to be controlled by the same people).
All of these items have impacted what the server is today. To be clear I didn't log off one day and say I'm quitting because this sucks. I logged off and didn't feel the need to log back on because it just sucked trying to compete with everyone on everything right down to NO DROP quest loot and I got sick of it. So many bad experiences with randoms.

It's been a few months since I've logged in. AG was just getting into the mix with their first Trak kill and a few run ins with Gore and Talendor. Me quitting had nothing to do with what AG was or wasn't doing. AG is awesome. It is more a reflection of the state of the server.

And yet, here I am on the forums following this discussion.. why? I'm not quite sure at the moment.
Gotta love it when 5 other classes are rolling on no drop epic pieces. Even better when 3 of those 5 can't even do the mq without an enchanter.
  #174  
Old 11-13-2014, 06:53 PM
Ele Ele is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Gotta love it when 5 other classes are rolling on no drop epic pieces. Even better when 3 of those 5 can't even do the mq without an enchanter.
EQ all about team work amiright? The MQers are job makers.
  #175  
Old 11-13-2014, 07:13 PM
Swish Swish is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
EQ all about team work amiright? The MQers are job makers.
MQers just bottleneck epic mobs. Not saying epics should be a breeze, but think of those pals who've waited and waited on Verina Tomb, Ragefire, Cazic Thule etc etc.

Some of them are still waiting. I'd like to see MQ capability stripped completely and epics proving the hard work that genuinely went in [You must be logged in to view images. Log in or Register.]
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  #176  
Old 11-13-2014, 07:21 PM
Littlegyno 10.0 Littlegyno 10.0 is offline
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RED99 RECRUITING. HOLO CROOTING.

CAMPS OPEN, RAID MOBS OPEN.

WINTER IS COMING YOWL.
  #177  
Old 11-13-2014, 08:16 PM
toolshed toolshed is offline
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Quote:
Originally Posted by Littlegyno 10.0 [You must be logged in to view images. Log in or Register.]
RED99 RECRUITING. HOLO CROOTING.

CAMPS OPEN, RAID MOBS OPEN.

WINTER IS COMING YOWL.
These type of posts only segregate the blue community from the red community. I know you're trying to be sharper than a knife edge there, but it really just hurts your case. Nobody is rerolling off of posts like that.
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  #178  
Old 11-13-2014, 08:32 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Quote:
Originally Posted by drktmplr12 [You must be logged in to view images. Log in or Register.]
Not necessarily the same 'glass raid ceiling' as he refers to. However, consider what I have to look forward to as a 52 monk with scheduled play time... raiding just doesn't fit because:
  1. Variance is a good idea that doesn't work and ends up penalizing everyone.
  2. Too many people fighting over the same mobs makes it feel like the overcrowded swimming pool on deck 13 of the weekend cruise 'getaway'.
  3. MQ's are classic, but stupid because it provides incentive for people with lots of free time to farm irrelevant content which affects how I (and many others) play the game every time I log on.
  4. Economy is completely ruined because of large amounts of platinum and high end loot floating around (which all seems to be controlled by the same people).
All of these items have impacted what the server is today. To be clear I didn't log off one day and say I'm quitting because this sucks. I logged off and didn't feel the need to log back on because it just sucked trying to compete with everyone on everything right down to NO DROP quest loot and I got sick of it. So many bad experiences with randoms.

It's been a few months since I've logged in. AG was just getting into the mix with their first Trak kill and a few run ins with Gore and Talendor. Me quitting had nothing to do with what AG was or wasn't doing. AG is awesome. It is more a reflection of the state of the server.

And yet, here I am on the forums following this discussion.. why? I'm not quite sure at the moment.
Pm me and I'll give you some starter cash for your new red monk.
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  #179  
Old 11-13-2014, 08:56 PM
Toodles Toodles is offline
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Join Date: Aug 2012
Posts: 170
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
I'm going to try to keep this civilized Alarti, so play nice. I guess it all depends on how much the financial upkeep becomes should their be an additional server. I think the majority of players would be ok with this concept tbh.


I think you're underestimating just how overpopulated blue is entirely,
And your overestimating how necessary competitive raiding is for the entire server in general.


Top R guilds and C guilds goto RED. You get a place with less population and yet more competitiveness - you know to bring out the best in you.
Blue gets rid of the vileness and everyone is happy.

The end.


TDLR; no need for a new server. Guilds just need to grow up or get out.


EDIT:
Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
MQers just bottleneck epic mobs. Not saying epics should be a breeze, but think of those pals who've waited and waited on Verina Tomb, Ragefire, Cazic Thule etc etc.

Some of them are still waiting. I'd like to see MQ capability stripped completely and epics proving the hard work that genuinely went in [You must be logged in to view images. Log in or Register.]
You must be joking man, that wouldn't be 'classic.' The rules are simple, every one has to suffer while 'classic' mechanics are exploited and abused for nothing but greed.
Last edited by Toodles; 11-13-2014 at 09:00 PM..
  #180  
Old 11-13-2014, 08:59 PM
foldupmonk foldupmonk is offline
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Join Date: Jan 2013
Posts: 113
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So what about server parts? I might have some I can donate from a bunch of "dead" servers (aka one of the parts is out of warranty and then ends up trashed) that are all pretty decent.

Though then I would want all of the top pop to go over to the new blue server that takes over beta. All top raid spawns for the top guilds but half maybe even a quarter spawn time. Lets them raid, can transfer a 45+ over to that server but no coming back. Content has to end at some point right
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