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Old 11-06-2014, 01:46 AM
Phased Phased is offline
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Originally Posted by Loadsamoney [You must be logged in to view images. Log in or Register.]
Give a Paladin Ghoulbane and send him to Lguk or Unrest at 30 and he can probably solo his way to 49.
Oh stop it. This would be painfully slow. Any class can solo, it doesn't mean they should. Solo and paladin don't really belong in the same sentence unless it involves Deepwater Helm.

Also paladin healing, regardless of what spells they get is bad simply because mana pool is ridiculously low.
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Old 11-06-2014, 02:39 AM
Loadsamoney Loadsamoney is offline
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Originally Posted by Phased [You must be logged in to view images. Log in or Register.]
Oh stop it. This would be painfully slow. Any class can solo, it doesn't mean they should. Solo and paladin don't really belong in the same sentence unless it involves Deepwater Helm.

Also paladin healing, regardless of what spells they get is bad simply because mana pool is ridiculously low.
I agree, some classes shouldn't solo. But they still can IF they want to. To me, being able to solo isn't about how fast you can kill stuff, it's whether or not you can survive a 1v1 battle at all. If you can, then you can solo, however wasteful it may be.

And yeah, they do have a crappy mana pool, but in times of need when your healer is either dead or OOM, a Paladin can still pick up the heals temporarily. A Ranger only gets Greater Heal which is pretty useless by the 50s, but a Pallys Superior Heal is strong enough to save lives still. A Pally should generally have full mana as the group tank if (s)he is playing correctly, since FoL is so cheap, and in hairy situations, a Pally with a full mana bar can save lives. I've done it, and I've been praised for doing it.
Last edited by Loadsamoney; 11-06-2014 at 02:42 AM..
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