The competitive/rotation server split idea is bad because when you base a server on one aspect of the game (such as raiding) it has a negative impact on all other aspects of the game (economy, leveling 1-59, etc).
I like grouping with "casuals," doing Sky with new guilds (IB raided with Primal and Anonymous last night) and so on. Segregating the population would be totally against the homogenous spirit of classic EverQuest.
Also remember that on live servers were about double the size that P99 is right now. If another server is ever made, it'll be long after the release of Velious (1-2 years+) and we'd probably see the current server getting some "experimental" custom content additions while a second "time line correct" classic server would open.
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