Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 10-30-2014, 12:20 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Part of classic EQ was 'this mob died at this time, and will likely be up around this time'. Removing that is just removing a large portion of what made EQ, EQ.
Variance already does that....

And no one was keeping exact respawns on raid mobs in classic. Sure they said "we killed Talendor on Sunday let's kill him again Sunday". They did NOT say "we killed him at 05:14:12 on Sunday let's arrive at 5:10:00 next Sunday and be prepared for him to spawn" It seems like an extremely weak argument to make that removing non-classic variance respawns and replacing them with non-classic sim repops takes the EQ out of EQ.

Taking out one non-classic mechanic that fosters all sorts of bad results like poopsocking, and replacing that with a mechanic that makes poopsocking basically impossible sounds like a good idea to me.

Dunno about others but that doesn't make EQ any less EQy for me. People aggroing raid bosses within 5 seconds of their spawning does make EQ less EQy for me though.
Last edited by Daldaen; 10-30-2014 at 12:23 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:12 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.