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  #1  
Old 10-24-2014, 03:38 PM
Cecily Cecily is offline
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Originally Posted by Duckwalk [You must be logged in to view images. Log in or Register.]
I had assumed we were all discussing setting a Class R rotation in VP too as its been pretty well established that TMO are selfish children that can't share content after 3+ years of dominating it and have to be forced to let others experience it.

Altari has established that not *every single* one of their raiders is fully VP equipped so obviously he has no intention of spreading the pixel love.
TMO, believe it or not, has no say whether or not Class R kills mobs in VP. The staff has maintained that they consider VP a Class C privilege and an incentive for other guilds to move to Class C. We're obviously fine with that, but don't say that we have any iron grip on raid content any more. It simply isn't true.
  #2  
Old 10-24-2014, 03:46 PM
Duckwalk Duckwalk is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
TMO, believe it or not, has no say whether or not Class R kills mobs in VP. The staff has maintained that they consider VP a Class C privilege and an incentive for other guilds to move to Class C. We're obviously fine with that, but don't say that we have any iron grip on raid content any more. It simply isn't true.
It's only not true because you been forced into sharing by GM imposed ruleset. However, that same rule set that keep your from gobbling up all the lower tier raid content also discourages class r guilds from attempting class c content as there is no mechanism to allow them to revert to class r status should they fail.

A better system would be to have all content FFA for a time period after it is introduced and then have it all revert to a rotation past a certain point.

TMO/IB could fight over it for the first year then it would enter a rotation for everyone to experience.

VP being over 3 years old and basically only being farmed by the same small minority is dumb.
  #3  
Old 10-24-2014, 03:55 PM
Lazie Lazie is offline
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Originally Posted by Duckwalk [You must be logged in to view images. Log in or Register.]
It's only not true because you been forced into sharing by GM imposed ruleset. However, that same rule set that keep your from gobbling up all the lower tier raid content also discourages class r guilds from attempting class c content as there is no mechanism to allow them to revert to class r status should they fail.

A better system would be to have all content FFA for a time period after it is introduced and then have it all revert to a rotation past a certain point.

TMO/IB could fight over it for the first year then it would enter a rotation for everyone to experience.

VP being over 3 years old and basically only being farmed by the same small minority is dumb.
False. The only thing that really kept more guilds from competing before was the very long variance windows. Also the sim repops helped. The Class C/R/FFA cycle helps, but honestly the things that made the biggest difference for guilds killing more than they did before was the shortening of windows and the repops.

Sure the cycles have supplied an average of about 3 to 4 mobs a week to other guilds, but BDA and Taken were getting 1 or 2 a week before the changes at times. Not consistently all the time, but they had success at times for the mobs they competed for. If the windows were 16 hours then they could have focused efforts on more than 1 mob a week. If Sim repops happened then they would have gotten more kills being prepared for them. They also wouldn't have the restriction of going to a certain class and being locked into a rotation and could kill any mob on a repop if that was in place before.
  #4  
Old 10-24-2014, 04:08 PM
Raev Raev is offline
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Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
False. The only thing that really kept more guilds from competing before was the very long variance windows. Also the sim repops helped. The Class C/R/FFA cycle helps, but honestly the things that made the biggest difference for guilds killing more than they did before was the shortening of windows and the repops.
Obviously false; the R guilds as a unit would have to have a 100% success rate at FFA mobs to make this statement true.
  #5  
Old 10-24-2014, 04:10 PM
Lazie Lazie is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Obviously false; the R guilds as a unit would have to have a 100% success rate at FFA mobs to make this statement true.
That just isn't true. Guilds outside of TMO now get their 3 to 4 cycle mobs a week. Some weeks they get 1 FFA mob. So 4 to 5 mobs a week. IF windows were 16 hours before they would have gotten close to that because more guilds can invest time in a 0-16 hour window.
  #6  
Old 10-24-2014, 04:16 PM
Cecily Cecily is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Obviously false; the R guilds as a unit would have to have a 100% success rate at FFA mobs to make this statement true.
So... you got more mobs before the shortening of windows and repops? I'm not a mathamagician, I don't see how kills x 0 works out in your head to being more.
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