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  #1  
Old 09-09-2014, 12:02 PM
Kergan Kergan is offline
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You have a full log (like the last one you posted) of a failed attempt instead of just the last blurb?
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Quote:
Originally Posted by Archalen View Post
Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
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  #2  
Old 09-09-2014, 12:04 PM
Widan Widan is offline
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Nvm this is wrong
Last edited by Widan; 09-09-2014 at 12:08 PM..
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  #3  
Old 09-09-2014, 12:05 PM
Widan Widan is offline
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2014-09-10 00:14:45 Starting EverQuest (Build Oct 31 2005 10:33:37)
2014-09-10 00:14:45 Timezone: UTC+8h00m
2014-09-10 00:14:45 Loading graphics DLL.
2014-09-10 00:14:45 Parsing INI file .\eqclient.ini
2014-09-10 00:14:45 INI file .\eqclient.ini loaded.
2014-09-10 00:14:46 Initializing timers.
2014-09-10 00:14:49 Checking critical files.
2014-09-10 00:14:49 Initializing WinSock.
2014-09-10 00:14:49 Enumerating 3D devices.
2014-09-10 00:14:49 Found adapter #0 - AMD Radeon HD 6370M (8.17.10.1043)
2014-09-10 00:14:49 Adapter #0 - AMD Radeon HD 6370M :
2014-09-10 00:14:49 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2014-09-10 00:14:49 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2014-09-10 00:14:49 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2014-09-10 00:14:49 Initializing keypress handler.
2014-09-10 00:14:49 Parsing INI file .\defaults.ini
2014-09-10 00:14:49 INI file .\defaults.ini loaded.
2014-09-10 00:14:49 Loading keyboard tables.
2014-09-10 00:14:49 Creating window.
2014-09-10 00:14:49 Checking display driver version.
2014-09-10 00:14:50 Activating window.
2014-09-10 00:14:50 Picking a default resolution, desktop is 1366 x 768, 32 bits
2014-09-10 00:14:50 Ratio is 1.78
2014-09-10 00:14:50 Resolution was capped at 1280 x 720
2014-09-10 00:14:50 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2014-09-10 00:14:50 Resolution selected 1280 x 720, 32 bits
2014-09-10 00:14:50 CRender::InitDevice: Using 32bit mode.
2014-09-10 00:14:50 CRender::InitDevice: Using vsync 0.
2014-09-10 00:14:50 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2014-09-10 00:14:50 CRender::InitDevice: HardwareTnL Enabled.
2014-09-10 00:14:50 Using hardware vertex shaders.
2014-09-10 00:14:50 Initializing render system.
2014-09-10 00:14:50 Trilinear Mipmapping available.
2014-09-10 00:14:50 Vertex Shader Version: 3.0
2014-09-10 00:14:50 Pixel Shader Version: 3.0
2014-09-10 00:14:50 Initializing engine internals.
2014-09-10 00:14:50 CRender::InitDevice completed successfully.
2014-09-10 00:14:50 Parsing INI file ./eqlsUIConfig.ini
2014-09-10 00:14:50 INI file ./eqlsUIConfig.ini loaded.
2014-09-10 00:15:00 Server selected 108.61.129.184 (0144433).
2014-09-10 00:15:00 Initializing DirectInput.
2014-09-10 00:15:00 Initializing Keyboard.
2014-09-10 00:15:00 Initializing Mouse.
2014-09-10 00:15:00 Creating font list.
2014-09-10 00:15:00 Creating game object.
2014-09-10 00:15:00 Deleting obsolete files.
2014-09-10 00:15:00 Loading string tables.
2014-09-10 00:15:00 Initializing client variables.
2014-09-10 00:15:00 Loading spell effects.
2014-09-10 00:15:00 Initializing display structures.
2014-09-10 00:15:00 Sound Manager loaded 2165 filenames from soundassets.txt.
2014-09-10 00:15:01 Voice Manager loaded 12 macros from VoiceData.txt.
2014-09-10 00:15:01 Networking: using port [62628].
2014-09-10 00:15:01 Networking: Connection Established [1]
2014-09-10 00:15:01 WorldAuthenticate: Initiating Login.
2014-09-10 00:15:02 WorldAuthenticate: connection lost during authentication.
2014-09-10 00:15:02
2014-09-10 00:15:03 Rejected By World. retrying
2014-09-10 00:15:03
2014-09-10 00:15:03 Networking: Connection Established [2]
2014-09-10 00:15:03 WorldAuthenticate: Initiating Login.
2014-09-10 00:15:33 Networking: Connection Closed [1] with 0 pending bytes.
2014-09-10 00:15:33 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2014-09-10 00:15:33 *** WorldAuthenticate. Checkpoint 3.
2014-09-10 00:15:33 Cleanup 4
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 5
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 6
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 7
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 8
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 9
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 10
2014-09-10 00:15:33
2014-09-10 00:15:33 Cleanup 11
2014-09-10 00:15:33
2014-09-10 00:15:33 Picking a default resolution, desktop is 1366 x 768, 32 bits
2014-09-10 00:15:33 Ratio is 1.78
2014-09-10 00:15:33 Resolution was capped at 1280 x 720
2014-09-10 00:15:33 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2014-09-10 00:15:33 Resolution selected 1280 x 720, 32 bits
2014-09-10 00:15:34 CRender::InitDevice: Using 32bit mode.
2014-09-10 00:15:34 CRender::InitDevice: Using vsync 0.
2014-09-10 00:15:34 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2014-09-10 00:15:34 CRender::InitDevice: HardwareTnL Enabled.
2014-09-10 00:15:34 Using hardware vertex shaders.
2014-09-10 00:15:34 Initializing render system.
2014-09-10 00:15:34 Trilinear Mipmapping available.
2014-09-10 00:15:34 Vertex Shader Version: 3.0
2014-09-10 00:15:34 Pixel Shader Version: 3.0
2014-09-10 00:15:34 Initializing engine internals.
2014-09-10 00:15:34 CRender::InitDevice completed successfully.
2014-09-10 00:15:34 Parsing INI file ./eqlsUIConfig.ini
2014-09-10 00:15:34 INI file ./eqlsUIConfig.ini loaded.
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