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Old 10-12-2010, 05:13 PM
Teseer Teseer is offline
Aviak

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Quote:
Originally Posted by ShivanAngel [You must be logged in to view images. Log in or Register.]
and it would have taken you the exact same amount of time to get 52 as it had before. They removed hell levels but spread the extra exp needed in them across levels 1-50.
Didn't know that. Good info, now I feel less robbed. hehe
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Tesaer Skwigelf - Level 35 Bard of Veeshan
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Old 10-12-2010, 07:46 PM
gruumsh gruumsh is offline
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I thought I read somewhere that you lose double the XP when you die in any level immediately following a hell level.
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based on my avatar pic, would you say that I am probably a complete scumbag IRL
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Old 10-12-2010, 08:04 PM
Trademaster Trademaster is offline
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If memory serves, it was during the hell levels that the xp loss was huge. Basically because you needed so much xp to get through a hell level and a the death loss is calculated as a percentage of the total xp to get through the level.

i.e. if it takes one million xps to go from 30 to 31, and the death loss was 10%, you'd lose 100,000 xps if you died and were level 30.

Then once you hit 31, maybe the xp from 31 to 32 would be say 500,000 with the same death penalty, you'd lose only 50,000 xps
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Old 10-13-2010, 02:08 PM
corradojeff corradojeff is offline
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Quote:
Originally Posted by gruumsh [You must be logged in to view images. Log in or Register.]
I thought I read somewhere that you lose double the XP when you die in any level immediately following a hell level.
This I believe is true.

In hell you lose 1 blue when you die (which is equal to 2 blue from a regular level since hell level is double) then in the level after hell you lose 4 blues!

I always remember it being like this is classic and it is the same now.
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