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Old 08-18-2014, 09:21 PM
Freakish Freakish is offline
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Quote:
November 29, 2000 3:00 am
------------------------------
- Random-effects on weapons carried by pets will now behave as if the
pet is a player character rather than an NPC. The change last patch
reduced them to a rate below player characters. As part of this patch,
target-specific random effects will only work if the target is the
intended type. For instance, a weapon that processes "Dismiss Summoned"
will only "go off" on a summoned NPC instead of everything.
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  #2  
Old 08-19-2014, 02:40 AM
Potus Potus is offline
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Nice find! I tried searching but couldn't come up with it. Was that the japanese archive or allakhazams?
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Old 08-19-2014, 12:54 PM
koros koros is offline
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That's pretty known/been posted before. I think majority of the reduction you're seeing is because sword of runes has a 400% rate on live (probably because it was reduced to 19 damage) which was likely active here before the % reduction.
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Old 08-19-2014, 05:04 PM
Potus Potus is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
That's pretty known/been posted before. I think majority of the reduction you're seeing is because sword of runes has a 400% rate on live (probably because it was reduced to 19 damage) which was likely active here before the % reduction.
The DD on Sword of Runes was reduced to 19 damage? When was this?

On live that weapon when it procced on everyone spammed way more than any other weapon in the game, hence the huge nerfbat it received.
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Old 08-27-2014, 12:27 PM
koros koros is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
The DD on Sword of Runes was reduced to 19 damage? When was this?

On live that weapon when it procced on everyone spammed way more than any other weapon in the game, hence the huge nerfbat it received.
They made the first level of ward spells really weak, I think as a way of leveling up evocation on the cheap. It was 2005

http://lucy.allakhazam.com/spell.htm...48&source=Live


Also: Live 2006-12-16 11:38 Added procratemod: '289'

But the data in this thread means that's just likely when lucy became aware of the proc rate mod. It's... hard to say if they procced at almost 4x the normal rate classically. Only pets would use them, and pets had an insane proc rate on anything before they were changed to proc like players.

Given pasi's eqemu snapshot of those 38 items. I bet that was a snapshot of items with and actual procrate mods circa end of 2002.

It's likely they just did a database mod when the damage was changed, along the lines of:

UPDATE Items
SET ProcMod=3.89*ProcMod
WHERE Proc='Ward Summoned'
Last edited by koros; 08-27-2014 at 12:33 PM..
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