Project 1999

Go Back   Project 1999 > Server Issues > PvP Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-18-2014, 12:51 AM
Technique Technique is offline
Sarnak


Join Date: Jun 2013
Posts: 451
Default

Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
most of those "findings" are just your dumb as fuck opinions about the custom resist code you think should be here despite the fact that they've stated multiple times their goal is to emulate classic
No one can even hazard a guess as to why several lower-level spells didn't seem to adhere to the classic resist rules, let alone provide parses showing resist percentages or partial damage ranges for even a single spell at even a single resist value from which to extrapolate.

In lieu of anything resembling hard evidence of how classic pvp resists worked, then "dumb as fuck" opinions from millennial fetuses and foggy old farts like nirgon (who can't even remember basic details correctly as I've pointed out once already in this thread) are all that remain upon which to build the system.

Classic my ass.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:39 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.