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#1
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Quote:
H
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Haynar <Millennial Snowflake Utopia>
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#2
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I'm pretty sure what Salem means by "underwhelming" is that it's still like the current system in which spell damage is wildly erratic.
With the possibility of full resists, now we have the possibility of one sunstrike landing for max, the next landing for zero. This extreme randomness isn't conducive to good PvP. | ||
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#3
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Haynar <Millennial Snowflake Utopia>
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#4
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Everything in between should be subject to being partialed, with the target's resist value determining the lower bound of the damage range over which the partial function's probability curve extends (a normal distribution, preferably with a negative mean and variance < 1). This would make the effect that resists have more reliable across the entire range of values and without diminishing the necessity of dispels/debuffs. Is that strictly classic? No. But neither is a system being built around a couple anecdotes claiming "oh, I remember fully resisting around X% of nukes and partialing maybe Y% for about Z% damage at some arbitrary resist value 14 years ago", that leads to nukes being indiscriminately resisted with great frequency, including ones that were historically used as pushback interrupts because of their reliability. Quote:
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Last edited by Technique; 08-12-2014 at 03:54 PM..
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#5
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i'm not saying you're wrong about casters being weaker after these proposed changes, but what you want isn't classic. the goal of this project is as close to classic and the spirit of classic as possible. there are custom pvp servers(salty's iteration of vztz, rolfron zek, legacy of zek, etc.) out there, i suggest you play there considering haynar has already stated that his aim is to replicate the classic pvp mechanics.
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#6
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#7
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just tested a few
6 sunstrikes casted on even con 248 fire resist 3 full resists, one hit for 1082(max), one for 932, one for 731 AC seems a lot better though, average hit on an unbuffed wizard that had 525 AC with a tstaff(normal max hit used to be around 130-140) is like 50-60, only one out of like 30 swings was over 100 damage | ||
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#8
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#9
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Gonna quit saying what prelim results are, and start making it a suprise. Hard to please anyone. H
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Haynar <Millennial Snowflake Utopia>
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#10
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I used an IFS during kunark/velious and it crunched pretty hard. Saw a classic screenshot the other day on bug forum where Rienne was doing 60-70 dmg against another rogue (much higher than 500 ac).
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