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  #161  
Old 08-09-2014, 06:11 PM
Tune Tune is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Yeah..... Right.

I don't care who has what resist. Or what gear.

Lets be honest. Its classic mechanics we are after.

If you aren't interested in reproducing those.....

Move along.....
red flag

how are you going to adjust a resist system when you don't take into consideration the resists that are available to characters in game?
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  #162  
Old 08-09-2014, 06:19 PM
Grimjaw Grimjaw is offline
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cuz shits classic ya feels?
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  #163  
Old 08-09-2014, 06:27 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Tune [You must be logged in to view images. Log in or Register.]
red flag

how are you going to adjust a resist system when you don't take into consideration the resists that are available to characters in game?
I am not adjusting the resist system every 3 months because everyone got 25 points higher in their resists. Please.

H
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  #164  
Old 08-09-2014, 06:51 PM
quido quido is offline
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Nonetheless, the gear quotient should be considered when initially calibrating the system.
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  #165  
Old 08-09-2014, 07:28 PM
Haynar Haynar is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Nonetheless, the gear quotient should be considered when initially calibrating the system.
I have something thats working for AC adjustments and resist changes.

Will it go out? Will see after more tests.

It is a start. More adjustments may be needed. Have to start somewhere.

H
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  #166  
Old 08-09-2014, 10:23 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Yeah..... Right.

I don't care who has what resist. Or what gear.

Lets be honest. Its classic mechanics we are after.

If you aren't interested in reproducing those.....

Move along.....
Don't get me wrong, I'd rather have classic than what we have now.

I salute you for your work. Its generally a thankless job.
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  #167  
Old 08-11-2014, 09:28 AM
Nirgon Nirgon is offline
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The lure potency bard songs were absolutely bad. Denon's and chants didn't land this reliably on live.

I think you'll find with the resist changes and your insane bard speed/resist songs.... that things will be JUST fine for you as a bard.

Plus? Double tash (with a bard) should be coming to a pixel experience near you, Haynar is on the trail [You must be logged in to view images. Log in or Register.].
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  #168  
Old 08-11-2014, 09:33 AM
Haynar Haynar is offline
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I missed getting changes made before they patched beta. But first round is coded. Also added to exempt environmental damage (falls, drowning) from causing exp loss.

Next time Rogean patches beta, they should be there so you can test in arena's or duels.

Overall my tests looked encouraging.

H
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  #169  
Old 08-11-2014, 09:35 AM
Haynar Haynar is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Don't get me wrong, I'd rather have classic than what we have now.

I salute you for your work. Its generally a thankless job.
It may not be totally classic, but it should be better. At least heading in right direction. Or maybe just will make for some good pvp.

H
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  #170  
Old 08-11-2014, 09:38 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I missed getting changes made before they patched beta. But first round is coded. Also added to exempt environmental damage (falls, drowning) from causing exp loss.

Next time Rogean patches beta, they should be there so you can test in arena's or duels.

Overall my tests looked encouraging.

H
Look at dis guy.

So much effort to make shit so classic, won't accept as much as an outback gift card.

8]
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