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#1
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You gotta log off your Poop-Sockers and give the mechanic a try! Because I have and it doesn't feel right. I noticed it the first night Rogean put it up on test and have been playing with it none stop since he patched it.
This mechanic doesn't effect me or you, but is gonna really hit the lowbies and the new comers very hard. This is a really important game mechanic at the start of the game and just saying "Ya thats how it was" with out ever giving it a try is not very fare to everyone else. Not only that but your pushing a pre-WoW ML system on a bunch of people who've done nothing but play WoW for the past few years. This potentially is a really big deal and could run allot of people off. Not that the server could handle any more people at the moment anyways but that's not the point. Honestly it doesn't feel right to me and I played on release, be it from the mob drops or the autosplit system its self. I remember getting coins off of mobs most of the time and not just getting nothing almost every time or one silver each off of lvl 40-50 mobs. I remember being weighted down from copper and silver and with the current system your not. Your getting one or two silver/copper a kill. You have a very small chance at all to get any coins from a mob in the current system with autosplit on. The looter gets is all and this is gonna help the monks out severally. Its not right. Your playing with a very important game mechanic that only punishes new comers to the server. The up split and self split *bugs* have been fixed and have already put a huge change on the group game play and this push for the inferior perma ML system is just rough. Specially if we're not 100% on how to recreate it.
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Your faction standing with PlayersOfEverquest got better. Your faction standing with Retards cannot get any worse. Your faction standing with Webster got worse. Your faction standing with Dyslexia got better. --You have looted a Spell Checker.-- | ||
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Last edited by Live4Redline; 10-04-2010 at 05:12 PM..
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#2
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We originally couldn't see who looted what items off a corpse either. Some things are just stupid designs even if they were "classic"
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#3
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Xazo Exmortis
60 Cleric Project 1999 Daybringer Savard Exmortis the Emancipator 85 Shadowknight of Darkstar Alliance Torvonnilous / Fennin Ro (Retired) | |||
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#5
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Just like that group bug we've been dealing with for such a long time. That was also a feature on live for a long time too. *But don't take that the wrong way because I'm happy to see that group bug fixed like many others.* Quote:
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__________________
Your have slain The_Spelling_Teacher!
Your faction standing with PlayersOfEverquest got better. Your faction standing with Retards cannot get any worse. Your faction standing with Webster got worse. Your faction standing with Dyslexia got better. --You have looted a Spell Checker.-- | |||||||
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Last edited by Live4Redline; 10-04-2010 at 06:06 PM..
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#6
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Part of the misconception might stem from the fact that you currently see "your split was 0 0 0 0" at any time a coinless corpse is looted by you or a group member with autosplit on. Normally it should say nothing, and this is being fixed. It'll look like you're getting a whole lot of nothing because people click corpses all the time and leave the rusty weapons and shit in them so others click them as well.
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#7
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Quote:
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I'm not talking about a misconception. You know the corpses drop money. Your group loots six of them with autosplit ON and you get two silver and three copper in total from all six while the primary looter got twenty to thirty plat. There's no misconception in that... its just not right.
__________________
Your have slain The_Spelling_Teacher!
Your faction standing with PlayersOfEverquest got better. Your faction standing with Retards cannot get any worse. Your faction standing with Webster got worse. Your faction standing with Dyslexia got better. --You have looted a Spell Checker.-- | ||||
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Last edited by Live4Redline; 10-04-2010 at 06:40 PM..
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#8
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Well, it depends entirely on where you are. If the mobs are dropping coins like 3g 5s 7c, a few silver and copper is what you'll end up with after a handful of mobs if you don't loot any yourself. This is how it worked. I very distinctly remember this, and I remember chuckling to myself at casters who would just let others do the looting and depend on autosplit for their income, because they'd walk away with a few plat and I'd have made fifty in the same amount of time. People either took turns looting so that it was distributed somewhat evenly, or they assigned a main looter.
It's really quite simple. Look at the amount of money a mob drops. If it's in Crushbone, it's gonna be like 1g 5s 9c; if it's in LGuk, it'll be more like 2p 7g 9s 9c. In either case, anyone but the looter gets something like 1s 1c. If any of the denominations of coins are less than the number of people in the group, the guy who loots gets all of it. Since mobs in dungeons tend to not drop 6+ plat or even gold, non-looters don't get anything. If there's a full group and a mob drops 6p6g6s6c, everyone gets 1p1g1s1c. If it drops 4p5g6s9c, everyone but the looter gets 1s1c. This is working as intended, even if it is a bit silly. Lots of things were silly in classic. What are you arguing for? | ||
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