Quote:
Originally Posted by Messianic
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This has been beaten to death by every person who thought they were saying something profound by pointing out slight discrepancies in the game...
Being "the same as classic" is virtually impossible, particularly including the dimension of time - also, this isn't a pure "classic" server, it's a classic progression server. Because judgment calls have to be made where the original source isn't available, or allowing "classic" rules to persist would create an exploit, or whatever; any attempt at a Classic server eventually becomes a classic/custom hybrid of some kind.
I'm sorry it bugs you that certain aspects of classic were chosen to be excluded - but that doesn't diminish in any way the extent to which the classic progression has been accurately implemented, nor does it mean the devs/etc are somehow duplicitous for making exceptions. Just because *some* classic exceptions are made doesn't mean the server must therefore be 100% custom.
Why even complain? Why the proverbial "YOU MISSED A SPOT" just because the implementation of a "classic progression" server isn't absolutely flawless? As i've said before, it's like those fanboys who complain to George Lucas or Peter Jackson about scientific errors in the lore/storyline. If it's consequential, put it in the bugs section of the forums. If not, and if you can't take the game for what it is and understand the practical difficulties of the endeavor, save the time of those actually working to build this server by complaining about those problems among those who actually care that the server only managed to be 96% classic.
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Actually none of it really bugs me, obviously for many reasons it can't and never will be 100% true to classic. I agree that the OOT zone being backwards should have been fixed by Verant 10 years ago before the game went live. It's actually kinds of mind boggling that it was never fixed in Alpha or Beta as I am sure someone whenther it be a tester or dev noticed it was backwards. Then again, EQ was definately at its peak during the classic era - velious and I would not want this to be a fully custom server. I guess the best description for P99 would be:
Relive the classic EQ expiriece as it was in 1999, but with more competant Devs at the helm, the game is running as it was initially intended without the retarded mistakes made by the lazy and inefficient devs (ie:OOT being backwards) of a game that you spent $50 plus $9.98/mo 10 years ago to play. :-)