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View Poll Results: what would you need to go back to SoE's EQ?
no mercs 101 57.39%
no stat-capping early game gear 79 44.89%
no free lvl 85 chars/aa's 102 57.95%
no Plane of Knowledge 69 39.20%
harder mobs 51 28.98%
less xp 48 27.27%
EXPANSION X WOULD HAVE TO GO! 68 38.64%
they'd have to do more than this.... 123 69.89%
Multiple Choice Poll. Voters: 176. You may not vote on this poll

 
 
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  #32  
Old 06-29-2014, 05:24 AM
iruinedyourday iruinedyourday is offline
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Join Date: Apr 2014
Posts: 7,350
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Unless you had multiple computers (most didn't) and a high speed internet connection (not dial up - again, most of us didn't) - boxing wasn't really possible in early EQ.

Classic or otherwise, boxing is arguably a detriment to the community. Again, this is a problem on live servers as over time it causes the community to drift further and further apart. This is my opinion ... but I've seen and experienced it first hand. I started 2boxing out of convenience in OoW (I played a warrior and having a cleric box meant I could always start a group rather than waiting on a healer). Over the years, more and more people started boxing. It started with 2, then 3 ... then ...

With the ISOboxer program (not against SOE EULA) - I've 4, 5 and 6 boxed with great success. But the game became a single player game.

This is their server and their rule set. My opinion is the no boxing rule, while low hanging fruit for complainers, is actually good for the community. It cuts down on the PLing of oneself and encourages actual grouping.


Agree this ^^
Last edited by iruinedyourday; 06-29-2014 at 03:24 PM..
 


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