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View Poll Results: Which guild has the most cry babies?
Tmo 90 39.47%
BDA 98 42.98%
IB 9 3.95%
Azure Guard 4 1.75%
Doljonijarnimorinar 27 11.84%
Voters: 228. You may not vote on this poll

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  #1  
Old 05-29-2014, 09:11 AM
Tiggles Tiggles is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by BurgyK [You must be logged in to view images. Log in or Register.]
I got it! No trackers, just global text each pop! Everybody happy!
I'd like an P99 App you can download that hooks into the Raid.php so you can see the lock outs and it acts like a batphone that if you opt in will ring when a raidmob you selected targeted.

I've played around with the Android SDK a bit, I bet I could make a simple raid tracker app that reads the raid page.
  #2  
Old 05-29-2014, 09:11 AM
Tiggles Tiggles is offline
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Also, Can we all agree that IB is raid suspended for 2 weeks and that's hilarious?
  #3  
Old 05-29-2014, 09:54 AM
Imslap Imslap is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
Also, Can we all agree that IB is raid suspended for 2 weeks and that's hilarious?
IB get suspended and all we get to talk about is the same old song and dance about how BDA are bad and big ole crybabies.

What a shame.
  #4  
Old 05-29-2014, 10:12 AM
Man0warr Man0warr is offline
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Join Date: Nov 2010
Posts: 1,734
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Quote:
How the fuck can anyone on this server take BDA seriously when the entire basis of an argument is completely misconstrued, without knowledge, and baseless. The only time you "Server Warriors" have tried to compete you completely dodged the rules and got shit on by the GM's. You people have nothing left but to bully the smaller guy all the while claiming you are their ally's. Fuck you, fuck BDA, and your lies. You were given your chance to compete and you completely broke the rules trying to do so.
Except we didn't break a defined rule - because no rule it was (and still is) ambiguous "don't have more than two players near a raid spawn location". Only since through trial and error have guilds figured out where they can have forces idling for different raid targets - it's still not posted anywhere officially.

No one knew how close too close was during the first spawn of the new rules, and apparently being near King zone out when Trak spawned was deemed too close and "broke the spirit of the rule" and were made an example of.
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Tofusin - Monk <Force of Will>
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