![]() |
|
|
|
#1
|
|||
|
"Doljonijarnimorinar had more than two people in Hate when Maestro spawned. instead of clearing that or passing on the spawn, they engaged the mob
Doljonijarnimorinar's Loot from last kill will be deleted." We actually left the zone completely. Pulled the target and killed Maestro before Divinity could get their heads out their ass. How did we have 2 representatives present when we did not have a single person in the zone and Maestro was infact alive and well. Please confirm. We complied to the rules. | ||
|
|
|||
|
#2
|
|||||
|
Quote:
Quote:
| ||||
|
|
|||||
|
#3
|
|||||
|
Quote:
Trak - you can wait in force at the zone in Gore - never really had a ruling for this, I'd say KC zoneline or port in to be safe Talendor - never been a hard ruling on this one either, I'd suspect any zoneline except VP is safe to wait at Sev - EJ zoneline is the accepted muster point VS - you can wait in force at the zone in Fay - you can wait in force at ogre island CT - you can't have a force in zone when he spawns Draco - same as CT Inny - can't have a force in zone when he spawns Maestro - same as Inny Naggy - I think the FG ledge was considered ok, but LS zoneline is probably a safer bet Vox - you can wait in force at the zone in
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| ||||
|
|
|||||
![]() |
|
|