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#51
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![]() First of all, let's not forget that we're playing a 15 year old elf simulator here. Substantial numbers of people have already done all of content there is to do in Everquest . . . over and over and over again. So for many people they will not be missing content by skipping levels . . .
Second, when a player is 54+, said player can do literally every XP and loot camp that is available multiple times over and still never hit level 60. Do the critics here even realize how long it takes to get to 60? I guarantee that a person can do an AOE group for a few levels and still miss nothing special (unless you consider repetitive grinding special). I'm sure players can still experience the explosion of masochistic bliss in Sebilis/HS if they skip level 58. [You must be logged in to view images. Log in or Register.] Third, players here have different objectives. If a player wants to have a level 60 for high-end raiding or camps and then roll something else isn't that valid? Maybe getting to 60 is only one small objective of many? I have so many goals on this server that I will probably never have enough time to accomplish them all. Hell, I even have a level 20 Ranger that I play with my own unique rule-set: no twinked gear, no help from friends, no power-level, nothing . . . yet on all my 50+ characters I am a min-maxing whore. So what? TLDR: There's nothing wrong with people who do Chardok AOE and Bard PL's at higher levels.
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Last edited by Adolphus; 05-22-2014 at 06:48 PM..
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#52
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![]() It's everquest, the entire game is one huge repetitive grind. You think the devs decided that by the time a few classes hit 56 they've had enough grinding, and they decided to make the last few levels easy mode? Or maybe they just felt sorry for wizards.
But hey, they figured out a way to cheat the system, good for them I guess. | ||
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#53
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Leveling to 60 is playing EQ. If you don't like that part of the game I'm not sure what exciting future is awaiting you on a (once velious is out) static server. | |||
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#54
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I would think that for most players it would be a big decision to liquidate a nice item like a Hiero Cloak, for example, just to level ding 1-2 more levels. That's valid to me. I think there are two perceived (and sometimes correct) problems with PLing here that are warping people's judgement on this to a significant degree: 1) Assumptions that players paying for PL are using the money from RMT sources 2) PLing that is disruptive and damaging to other players trying to enjoy content/experience In both of the above cases I think offenders should be heavily disciplined. Even permanently banned. Especially people who PL in newbie/low level zones and try to exploit the ignorance of new/uninformed players that don't report them. That is especially egregious.
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#55
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#56
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However I doubt anyone has done all the content there is. I played for years and didn't manage to do all the content even on one character. Also sure you can go and do what the guide I just read suggests - Level to 46 as soon as possible, don't do anything interesting just level. Then go to OOT and sit there for weeks farming plat. Then take that plat to the EC tunnel and sit there for weeks trading to make more plat. Then sit in the EC tunnel for even more weeks and trade high end gear occasionally going to a dungeon and duo'ing trivial mobs for more plat. Then go raid with like minded individuals for more loot. Then go to Chardok and train the whole zone on yourself to PL some newb for more plat. .. Personally I'd much prefer to actually play the game. [You must be logged in to view images. Log in or Register.] | |||
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#57
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I think likely its got something to do with the way the server was setup disregarding that people would exploit the knowledge of what was OP and what was going to be nerfed and when. | |||
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#58
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#59
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![]() Jyll's Wave of Heat- 342 mana. A 120 mob chardok pull makes that a 75,000 damage spell. Actually more than that, but I'm assuming they get some resists.
75,000 damage. That seems like a bit of an oversight to me. | ||
Last edited by fullmetalcoxman; 05-22-2014 at 07:30 PM..
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#60
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Haven't played high end on this server but I imagine its similiar. I'm really curious how the puller manages to survive the pull. Anyone know how its done? The only thing I can think of is dot pulling with CoH? | |||
Last edited by Ikonoclastia; 05-22-2014 at 08:09 PM..
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