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Old 05-21-2014, 11:27 AM
Orruar Orruar is offline
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Don't be a dick and quad seafuries when others are there. Most quadders end up taking an inordinate amount of time killing the quad, which sucks ass when the mobs are a fairly fast repop. You end up reducing the total number of dead sefuries by a significant amount.
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Old 05-21-2014, 11:56 AM
aserver1987 aserver1987 is offline
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Quote:
Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Don't be a dick and quad seafuries when others are there. Most quadders end up taking an inordinate amount of time killing the quad, which sucks ass when the mobs are a fairly fast repop. You end up reducing the total number of dead sefuries by a significant amount.
So does this apply then to the shaman/druids who root and dot the seafuries and take forever to kill them also?
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Old 05-21-2014, 12:59 PM
Orruar Orruar is offline
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Originally Posted by aserver1987 [You must be logged in to view images. Log in or Register.]
So does this apply then to the shaman/druids who root and dot the seafuries and take forever to kill them also?
Indeed. I'd support a rule that if someone is taking more than 3 minutes to kill a seafury, all their mobs can be KS'ed. Seafuries are a 6 minute spawn. So if you take 8 minutes to kill one rather than one minute, you've effectively halved the rate at which seafuries are being killed.
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Old 05-21-2014, 01:14 PM
Lojik Lojik is offline
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Originally Posted by aserver1987 [You must be logged in to view images. Log in or Register.]
So does this apply then to the shaman/druids who root and dot the seafuries and take forever to kill them also?
For lulz http://www.project1999.com/forums/sh...ad.php?t=89449
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