![]() |
|
|
|
#1
|
|||
|
I suppose it is slightly misleading. I should probably clarify the XP #'s, changing the first field to 'Total XP Needed' and add another field for the difference named 'XP Needed to Lvl'. Is that still confusing, better suggestions?
| ||
|
Last edited by r00t; 05-13-2014 at 04:40 PM..
|
|
||
|
#2
|
||||
|
Quote:
I'm not sure that it will alleviate the pervasive anecdotal evidence - I think that is due more to the myth that 'everybody levels at the same rate'. This is obviously not the case in a hell level - which is also common knowledge, but rarely goes together. The biggest thing at play here is the HELL_MOD, and most people don't realize that it is constantly upticking in the 50s (and every 5 levels prior starting at 30). They just know 'hell level'. Every increment increases that levels 'XP needed to level' by an additional factor that they determines 'percentage'. Also, I notice you're using some hell mods that aren't exactly matching up w/ other sources.. For example I see this w/ a search: 51 1.5 52 1.6 53 1.7 54 1.9 55 2.1 56 2.3 57 2.5 58 2.7 59 3.0 60 3.1 Which does not dovetail with the tool. Do we know which set is used in P99?
__________________
Tomtee Weewere- 22 ENC
Pizzatime - 51 SHM Prehistoric Turtlesaurus - 51 MNK Scientist - 37 ROG | |||
|
|
||||
![]() |
|
|