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Old 04-29-2014, 05:18 PM
Frieza_Prexus Frieza_Prexus is offline
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Remove complete heal and completely re-tune the game without it.

Completely revamp the resistance system and make a lot of bad guys hit with different damage types so that melees are concerned about their resists to mitigate damage while tanking. Give paladins large innate resistances (possibly SK's too) so that you actually have to make strategic decisions into what kind of tank you want for a particular encounter (high AC or high resists, etc.).
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  #2  
Old 04-29-2014, 05:25 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
Remove complete heal and completely re-tune the game without it.

Completely revamp the resistance system and make a lot of bad guys hit with different damage types so that melees are concerned about their resists to mitigate damage while tanking. Give paladins large innate resistances (possibly SK's too) so that you actually have to make strategic decisions into what kind of tank you want for a particular encounter (high AC or high resists, etc.).
/agree
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Old 04-30-2014, 03:01 PM
Ele Ele is offline
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Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
Remove complete heal and completely re-tune the game without it.
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