I didn't read it the way most of you did:
I took it to mean that they have taken it as far as they can without a major investor. Nothing more or less.
Personally, I always thought the odds of them leveraging a kickstarter into enough funds, either by direct fund raising or gaining the attention of an investor, for a well-produced MMO was a long shot from the beginning. Any chance this had of success was really hinging on Brad being an industry insider that knows the players and would attract the right attention. This part worked...now he needs money. Anyone know someone with 12 million dollars to risk on an MMO start-up company led by someone that hasn't produced a successful MMO in 15 years? (and yes, I LOVED Vanguard...the few dozen of us who did will watch that game go dark soon too.) Like I said, it was a long shot from the beginning. At worst, it was a long shot designed to hold over a handful of otherwise unemployed and talented Devs between solid employments.
It is interesting that so many folks are suddenly back on the hate Brad bandwagon.
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