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  #91  
Old 04-09-2014, 09:52 AM
Messianic Messianic is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Instead of saying "let's have higher level characters prevent 1/3rd of all new characters from having a starting dungeon" and blaming the victims for not going somewhere that:

A) they probably don't know about
B) they don't know how to get to
C) is far from their starting city

how about we try to figure out a way to make our classic EQ emulator actually emulate classic EQ when it comes to something incredibly basic: starting dungeons?
The reason we don't is because you can't emulate the lack of knowledge of the game that existed before. And short of implementing a fix that isn't itself classic (i.e. no drops unless lblue or higher) or banning higher levels from the zone somehow, you can't stop them.

Sorry, the only thing that is claimed to be emulated is the actual game. You can't emulate players from 1999-2001.
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  #92  
Old 04-09-2014, 09:56 AM
Stonecrush Stonecrush is offline
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
The reason we don't is because you can't emulate the lack of knowledge of the game that existed before. And short of implementing a fix that isn't itself classic (i.e. no drops unless lblue or higher) or banning higher levels from the zone somehow, you can't stop them.

Sorry, the only thing that is claimed to be emulated is the actual game. You can't emulate players from 1999-2001.
Yep

Plus there are TONS of other zones to level in and avoid the nuts in Black Burrow.

Hang in there. Besides if I can do it..

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  #93  
Old 04-09-2014, 10:13 AM
mgellan mgellan is offline
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Originally Posted by Neesow.Shadowleaf [You must be logged in to view images. Log in or Register.]
If you really wanna grind stuff with a turn in quest :

http://wiki.project1999.com/Crushbone_Belts
http://wiki.project1999.com/Crushbon...lderpads_Quest

Is another great way to get extra xp..
Yeah true, but at the same time if you want to level your alt go sit in GF/CB and auction for droppable belts and pads, makes newbs some plat and you don't piss off a whole bunch of people who are playing for perhaps the first time and are an infusion of new blood on the server!

Regards,
Mg
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  #94  
Old 04-09-2014, 12:19 PM
loramin loramin is offline
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Sorry, the only thing that is claimed to be emulated is the actual game. You can't emulate players from 1999-2001.
Ok, I get the whole classic mechanics vs. classic environment thing. This server favors classic mechanics over classic environment, except when it gets to be a pain for the GMs (eg. boats, raiding).

But here's the thing: people back on live may have been ignorant, but they weren't stupid. If you were leveling off gnoll fangs, then you hit level 15, and gnoll fangs were still giving better XP than anywhere else, it's not like you went "It's 1999 therefore I will stop doing a quest that gives great XP".

No, you stopped doing the quest because it stopped giving good XP. This happened naturally on live for years. People reached a certain level and they moved on from Blackburrow, not because of ignorance, but because the mechanics supported it. While I don't have exact facts on how much XP a gnoll fang gave at level 15 on live, I know that in 1999 level 15-20+ characters weren't dominating the zone to collect fangs, and I know they would have if if the mechanics encouraged it. Therefore, I can infer that something about the mechanics here on 99 are off.
  #95  
Old 04-09-2014, 12:25 PM
Mirana Mirana is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
But here's the thing: people back on live may have been ignorant, but they weren't stupid. If you were leveling off gnoll fangs, then you hit level 15, and gnoll fangs were still giving better XP than anywhere else, it's not like you went "It's 1999 therefore I will stop doing a quest that gives great XP".

No, you stopped doing the quest because it stopped giving good XP. This happened naturally on live for years. People reached a certain level and they moved on from Blackburrow, not because of ignorance, but because the mechanics supported it. While I don't have exact facts on how much XP a gnoll fang gave at level 15 on live, I know that in 1999 level 15-20+ characters weren't dominating the zone to collect fangs, and I know they would have if if the mechanics encouraged it. Therefore, I can infer that something about the mechanics here on 99 are off.
To repeat what others have said before me - the way we get these issues fixed on this server is by posting a bug thread and supporting it with numerous links to classic data, not by complaining about it on the server forums.
  #96  
Old 04-09-2014, 12:37 PM
radditsu radditsu is offline
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Live was all about the crushbone. Why not go to crushbone? I bet crushbone is good exp
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  #97  
Old 04-09-2014, 12:56 PM
loramin loramin is offline
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Originally Posted by Mirana [You must be logged in to view images. Log in or Register.]
To repeat what others have said before me - the way we get these issues fixed on this server is by posting a bug thread and supporting it with numerous links to classic data, not by complaining about it on the server forums.
I'm one of those who said as much earlier in the thread. But I wasn't trying to convince the devs or complain about anything; I was just trying to explain to the people who say "there's nothing wrong with the mechanics, people do things here they didn't do on live." When those things required obscure knowledge, like the WC cap or using puppet strings to get an OT hammer sure, but when we are talking about stopping a quest at a certainl level, that you've already been doing for several levels before, that's a not a function of player knowledge, it's the mechanics.
  #98  
Old 04-09-2014, 01:02 PM
Messianic Messianic is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
But here's the thing: people back on live may have been ignorant, but they weren't stupid. If you were leveling off gnoll fangs, then you hit level 15, and gnoll fangs were still giving better XP than anywhere else, it's not like you went "It's 1999 therefore I will stop doing a quest that gives great XP".
Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
No, you stopped doing the quest because it stopped giving good XP.
A lot of people never leveled there, and many people just didn't pursue it because they assumed it would flatline (and the loot sucks ass, plus the rest of the EQ world is new, whereas you've been in the same place for days, and the place was so permacamped you couldn't camp the place uninhibited for hours like you can here (if you go during off hours as I have a bunch of times, you can). Plus, there are tons of ridiculous exploits from live that took months/years to actually surface because people just didn't widely share them.

Assuming "If it provides good exp people will just keep doing it" is far too simplistic. Truth is they won't - a vast majority of the server, despite far more knowledge of the fact, completely ignores BB or has still never done the tooth quest. That should prove to you that your premises aren't quite accurate.

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This happened naturally on live for years. People reached a certain level and they moved on from Blackburrow, not because of ignorance, but because the mechanics supported it. While I don't have exact facts on how much XP a gnoll fang gave at level 15 on live, I know that in 1999 level 15-20+ characters weren't dominating the zone to collect fangs, and I know they would have if if the mechanics encouraged it. Therefore, I can infer that something about the mechanics here on 99 are off.
You can guess they might be, but BB isn't currently dominated by 15-20s except during peak or sub-peak hours. I went there all the time early AM (EST) or mid-day on weekdays recently.

Again, this server is populated by people who know the game incomprehensibly better than in 1999 and the abuse of this exp is still extremely minimal. It stands to reason that with a vastly lower knowledge of the exp in 1999 they'd utilize it far less than we do here in terms of population - which means it's not even a blip on your radar in 1999, and it's barely one nowadays (the server has been up for almost 5 years and this has never been a consistent complaint until recently)?
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Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #99  
Old 04-09-2014, 01:04 PM
Mirana Mirana is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'm one of those who said as much earlier in the thread. But I wasn't trying to convince the devs or complain about anything; I was just trying to explain to the people who say "there's nothing wrong with the mechanics, people do things here they didn't do on live." When those things required obscure knowledge, like the WC cap or using puppet strings to get an OT hammer sure, but when we are talking about stopping a quest at a certainl level, that you've already been doing for several levels before, that's a not a function of player knowledge, it's the mechanics.
Ah ok i misunderstood your angle, i apologize
  #100  
Old 04-09-2014, 01:07 PM
Pyrocat Pyrocat is offline
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10 pages or bust
exceeding expectations itt
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