Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > NPC Bugs

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-04-2014, 05:55 PM
happyhappy happyhappy is offline
Sarnak


Join Date: Jun 2011
Posts: 482
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This whole zone needs respawn times and loot really. It was released because the npcs and faction should be testable.

The rest of it is a work in progress. Won't take long to complete it once specifics are found. Anyone wanting to expedite this process can help with determining basic loot drops from regular npcs, and what common respawn time should be.
From what I gather, anyone feel free to correct me.

Guardian type mobs (Named guardians and Gargoyle Guards) should drop Guardian Armor and Weapons
https://web.archive.org/web/20020227....shtml?id=6203

Sentry type mobs (Golems) should drop Sentry Armor and Weapons
https://web.archive.org/web/20011111....shtml?id=6280

Roughly 7-10% drop rate maybe?

Constructs (golems and gargs) should have a chance of dropping Velium ore in various sizes. (some already do)

42+ nameds had a chance to drop lower level spells

Higher level nameds should drop high level gems (diamonds etc) and mid level velious spells
https://web.archive.org/web/20010426....shtml?id=5576
https://web.archive.org/web/20011214....shtml?id=5584

Some of the upper tier nameds share a loot table of a ton of items, minor gems (jades, jaspers) and drop minor coins. But most often than not don't drop anything.
https://web.archive.org/web/20011214....shtml?id=5553
https://web.archive.org/web/20030311....shtml?id=6187 (2003 date, see comment from 2001)
https://web.archive.org/web/20010710....shtml?id=6295 (see comment)
https://web.archive.org/web/20011227....shtml?id=5581 (see comment)

Armor quest givers don't drop anything or give faction it seems?

S'all i got for now on this.
__________________
Quote:
Originally Posted by kanras View Post
Fixed, pending update.
  #2  
Old 03-05-2014, 12:33 PM
cimarron cimarron is offline
Orc


Join Date: Jun 2012
Posts: 35
Default Ziglark Whisperwing Spawn time 24Mins.

Looks like Ziglark Whisperwing spawn time should be 24mins not 20mins.

http://www.graffe.com/graffe1.0/ques...uest_print.htm

i think this is better then the around 20mins we have found so far.
  #3  
Old 03-06-2014, 03:02 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,724
Default

I'm working on the loot tables for Skyshrine npcs now.

Quote:
Originally Posted by happyhappy [You must be logged in to view images. Log in or Register.]
Guardian type mobs (Named guardians and Gargoyle Guards) should drop Guardian Armor and Weapons
https://web.archive.org/web/20020227....shtml?id=6203
There are many comments about how the gargoyle guards do not drop the armor, and only the named guardians do. Currently, I set the named guardians only to drop it until further research is done.

Are Velium Gargoyle Pieces classic? I put them on a drop for the Gargoyle npcs, but I want to make sure. They also have the chance of dropping Gargoyle Eye, Small Brick of Velium, and Small pieces of Velium.

Coin Purses (small, medium, large): Need input on these. Should be extremely rare drops.
What all should drop Tiny Coin Purse? From what I recall, it was any npc < level 40-50ish? With Medium Coin purses dropping from > lvl 50-55ish, and large from 55->60ish. That is a pure guess, could definitely use some input.
  #4  
Old 03-06-2014, 03:18 PM
arsenalpow arsenalpow is offline
Planar Protector

arsenalpow's Avatar

Join Date: Jan 2011
Posts: 2,225
Default

This thread probably isn't the place for this but we're going to need a non-classic solution for Ziglark when velious opens or it will turn into another LoIO prod camp scenario. The entire beta population was 75 people and there was like 10 of us staring at his spawn point, people trying to KS/cut the line, charming Zig to steal the engage, etc etc - it will only get worse when for real pixels are on the line.

Same goes for port teeth pickups. These are classic things that will create some very painful bottlenecks for at least the first week of velious.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #5  
Old 03-06-2014, 06:19 PM
Mac Dretti Mac Dretti is offline
Banned


Join Date: Dec 2013
Posts: 1,337
Default

Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
This thread probably isn't the place for this but we're going to need a non-classic solution for Ziglark when velious opens or it will turn into another LoIO prod camp scenario. The entire beta population was 75 people and there was like 10 of us staring at his spawn point, people trying to KS/cut the line, charming Zig to steal the engage, etc etc - it will only get worse when for real pixels are on the line.

Same goes for port teeth pickups. These are classic things that will create some very painful bottlenecks for at least the first week of velious.
There's 2 methods to key isn't there? Quest or kill.

Roll red > non classic blue bottleneck bandaid
  #6  
Old 03-06-2014, 06:20 PM
Skydash Skydash is offline
Kobold

Skydash's Avatar

Join Date: Jan 2014
Location: Northern CA
Posts: 162
Default

Bottleneck is as classic as a neckbeard.

Beards gonna get looong in Velious!
  #7  
Old 03-06-2014, 06:37 PM
Mac Dretti Mac Dretti is offline
Banned


Join Date: Dec 2013
Posts: 1,337
Default Do sentry's give Kromrif?

https://web.archive.org/web/20010427....shtml?id=5522


No Kromrif Faction By: Anonymous
Posted @ Thu, Apr 5th 9:40 AM Score: Default[2.00]
There is no Kromrif faction for this MOB at all. Kcor has the standard faction hits of all Skyshrine mobs.

[Top]
Faction By: ParadiseLost
23 posts
Posted @ Sun, Jan 28th 10:12 PM Score: Good[3.66]
On a recent raid of Skyshrine we killed Enot(sp?) and Kcor at least 30 times each I got no faction raises with Kromrif. Got the exact same changes with everything we killed Kromzek up; Claws of Veeshan and Yelinak down.
Last edited by Mac Dretti; 03-06-2014 at 06:39 PM.. Reason: Do sentry's give Kromrif?
  #8  
Old 03-06-2014, 03:37 PM
happyhappy happyhappy is offline
Sarnak


Join Date: Jun 2011
Posts: 482
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Are Velium Gargoyle Pieces classic? I put them on a drop for the Gargoyle npcs, but I want to make sure.
Can't find a record of them dropping prior 2004

https://web.archive.org/web/20040909...tml?item=28434

even in 2004 they didn't have the zone right yet.

magelo has it discovered in 2001, but magelo is datamined isn't it?
__________________
Quote:
Originally Posted by kanras View Post
Fixed, pending update.
  #9  
Old 03-08-2014, 02:01 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,724
Default

Quote:
Are Velium Gargoyle Pieces classic? I put them on a drop for the Gargoyle npcs, but I want to make sure. They also have the chance of dropping Gargoyle Eye, Small Brick of Velium, and Small pieces of Velium.
Found comments about these on everlore during the era, so they will be on the tables.

Quote:
Coin Purses (small, medium, large): Need input on these. Should be extremely rare drops.
What all should drop Tiny Coin Purse? From what I recall, it was any npc < level 40-50ish? With Medium Coin purses dropping from > lvl 50-55ish, and large from 55->60ish. That is a pure guess, could definitely use some input.
Could use some research help with the coin purses. If no one finds anything, I will likely apply them very rarely by level across the zone.

Have guardian, sentry, and gargoyle guard loots completed for next patch.

I came across one page that lists some of the loots. Unfortunately, it is not specific enough to use for it all, but the items listed can be looked into:
http://ninerealms.yuku.com/topic/1223#.UxtRokIuGJA
  #10  
Old 03-10-2014, 02:58 PM
Schortt Schortt is offline
Kobold


Join Date: Feb 2010
Posts: 169
Default

Killed a Large Velium Statue (236 -363 177) that was level 53/54 with a 60 monk and 52 mage. This guy is way too easy at the moment.

The max recorded hit I got was 152, it should be at least 182: http://everquest.allakhazam.com/db/n...00204385034903

He also did not rampage and should: http://everquest.allakhazam.com/db/n...99115158967861 http://everquest.allakhazam.com/db/n...98393124282744

Around 12k HP, which seems like less than a "cartload" as described here, but I didn't find any obvious HP numbers: http://everquest.allakhazam.com/db/n...97976490423524
__________________
Bugen - Monk | Avicenna - Mage
Illtair - Wizard | Berak - Shadow Knight
Smrt - Shaman | Schortt - Rogue
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:42 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.