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Old 03-04-2014, 03:09 PM
Ele Ele is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Guys, that's just straight incorrect information.

Every class but cleric had a -10% applied to any direct heal they cast. Same reason trak bps heal for 90 and not 100.

QFT

Spell has to be put into the database as the full amount. The penalty takes it off when you actually cast it.

Previous bug report on the Trak BPs, even more important in light of Velious melee BPs.

http://www.project1999.com/forums/sh...d.php?t=115390

Trak BPs are borked last I checked supposed to heal for 90 (100-10%), but they heal the full 100 per spell data without the proper penalty.
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Old 03-05-2014, 01:22 AM
Danth Danth is offline
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Quote:
Originally Posted by Mac Dretti [You must be logged in to view images. Log in or Register.]
The 10% nerf is on shared priest heals
Wrong. The 10% penalty affected all direct heals. It even affected the Jeldorin proc--a weapon combat proc. People quote different values because some are quoting the raw spell data that was datamined early.

Druids just aren't heavyweights at healing during this game era.

Danth
  #3  
Old 03-05-2014, 07:04 PM
Tasslehofp99 Tasslehofp99 is offline
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I played a druid on live through kunark and into velious release, never remember nature's touch healing for less than 900 hps ever.
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  #4  
Old 03-04-2014, 02:33 PM
Daldaen Daldaen is offline
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http://www.eqclerics.org/forums/show...ture%27s+touch

Quote:
Nature's Touch -> Most of the negative comments seem to be revolving around this spell. What is the big deal here? First off, this is a LEVEL 60 spell! Clerics get Complete Healing, at 39! And Divine Light at 53!

Furthermore, this spell costs the same amount of mana as Complete Heal and only heals 978 hp, less then Divine Light I think. This spell is about worthless, to me. I am a Hybrid for crying out loud and I still have 3k hp with only mild buffs (Resolution, Divine Strength). This spell would take 400x3 = 1200 mana to completely heal me.
The week after patch it's noted to be 978 heal.
  #5  
Old 03-04-2014, 02:38 PM
koros koros is offline
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It didn't heal for 980. You cited a hybrid posting about it based on the raw spell data.

From the very same thread:

These are the new druid spell stats. Credit to Rani at Druid's Grove.

Chloroblast
Increase Hit Points (HP) by 428 (L55)


--------------------------------------------------------------------------------
Classes: Dru (L55), Shm (L55)

--------------------------------------------------------------------------------
Range to Target: 200 feet

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Skill: Alteration
Allowable Targets: All

--------------------------------------------------------------------------------
Resistance Check: None

--------------------------------------------------------------------------------
Mana Required: 175
Spell Duration: Instant
Casting Time: 3.0 seconds
Spell Recovery: 2.50 seconds

--------------------------------------------------------------------------------
Spell cast on you: You are blasted with chlorophyll.
Spell cast on someone: Soandsois blasted with chlorophyll.

Nature's Touch
Increase Hit Points (HP) by 978 (L60)


--------------------------------------------------------------------------------
Classes: Dru (L60)

--------------------------------------------------------------------------------
Range to Target: 200 feet

--------------------------------------------------------------------------------
Skill: Alteration
Allowable Targets: All

--------------------------------------------------------------------------------
Resistance Check: None

--------------------------------------------------------------------------------
Mana Required: 400
Spell Duration: Instant
Casting Time: 5.50 seconds
Spell Recovery: 2.50 seconds

--------------------------------------------------------------------------------
Spell cast on you: You feel much better.
Spell cast on someone: Soandso feels much better.

--------------------------------------------------------------------------------

Now subtract 10%.
  #6  
Old 03-04-2014, 03:00 PM
Telin Telin is offline
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On my iPhone I can't get everything I'd like on here. This is from druids grove in 2002.

2) Server bonuses and penalties. Cleric 5% bonus on their heal spells = 910 * 1.05 = 956 heal. Druids with their 10% penalty = 978 * .9 = 880. So now we have a druid that heals for 880 and a cleric for 956. Now on to the next step


As much as I'd love to heal better as a Druid, I think the evidence points to an effective heal of 880 after the 10% penalty is applied to 978.
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Old 03-04-2014, 04:21 PM
Daldaen Daldaen is offline
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2002 ain't good enough for me. That's cats on the moon shit. Find Velious infos or submit to the 2001 eqdruids Post that says its 978.
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Old 03-04-2014, 04:56 PM
Ele Ele is offline
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http://thedruidsgrove.org/archive/eq/t-3870.html


Scirocco, February 2, 2002:

Quote:
Second, I assume that the druid will use the heal with highest HP heal available. These would be (not including the 10% penalty):

Level 29: Greater Heal, 300 hp (top end of the healing range, which would be reached by 40)

Level 51: Superior Heal, 565 hp (bottom end of the range; I am assuming a level 51 druid since we are using the level 50 warrior hp)

Level 60: Nature's Touch, 978 hp.

With the 10% druid/shaman penalty, the actual amount being healed is:

Greater Heal: 270 hp
Superior Heal: 508 hp
Nature's Touch: 880 hp

Scirocco, June 12, 2001:
Quote:
They have effectively the same mana/HP ratio. CB should be used for quick, minor healing, while I add NT in when I am playing more of a healer role in raid groups (which I sometimes do, but not always).

Mana cost is as listed. What is different is that the actual HP healed is 90% of what is listed. It is that way for ALL our healing spells. Shaman also have this same reduction.
  #9  
Old 03-05-2014, 07:55 PM
Telin Telin is offline
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Don't forget the ability to see the amount healed in game wasn't introduced until a patch 1 month before Luclin.
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