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  #1  
Old 02-23-2014, 07:16 AM
Hollywood Hollywood is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
Getting rid of MQs only means loot rights just get sold instead.
What do you think is one of the underlying issues that supports MQ creating problems? Looting scenarios.

I've been in at least ten KC groups with someone's monk, where a Pawbuster pipe drops and the group members take it upon themselves to roll, because it's fair game loot, knowing that they can go off and make a profit from it.

Look at Jboots. The AC isn't broken any more in terms of spawn location. Therefore the difficulty has gone up and it's reflected in the price, which has now doubled.

This alone has reduced the amount of people trying to camp him. Now remove MQ and that number goes down even more. He loses his attractiveness as a source for a lucrative commodity.
Anyone who wanted Jboots, would have to bring their own character to loot the item. And if this means bringing along a few high level friend to help, then that's what's great about having help.

We're not interested in penalizing people for sourcing their own means of help, whether a friend or a whole guild.

Even when entire guilds camp and sell 'loot rights' it's still be a better and more player driven, player interactive system than MQ - which is faceless afterthought to try and reduce the difficulty of the game, which was designed in the first place to be .. difficult!
Last edited by Hollywood; 02-23-2014 at 07:18 AM..
  #2  
Old 02-22-2014, 09:54 PM
sedrie.bellamie sedrie.bellamie is offline
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the people who hear randomly about p99, download a torrent, only check the main page for the p99 update, and just play for fun are not overly effected by raid guilds or MQs.

Players that just play causually can get a full and rich classic EQ experience 1-50 and even 50-60 unguilded. If a player is nice and smart; they can usually find invites to hate/fear clears and even some sky raids. In classic EQ not everyone had best in slot and epic. Not everyone who plays p99 wants best in slot and epic. I would reckon there is a small amount that just want to play EQ in a classic manor requardless of their level or gear.

Now we all want pixels and the better the pixels the better the character and thus usually increase easy of play or allow harder challenges.

But what is a three year old economy suppose to look like? MQs allow the players that play an oppertunity to twink out their alts. That seems classic to me. First time I saw a level 5 rogue in rubi on live I was super jelly. But that is something that at times can inspire others to do things to get that top end loot. But in this thread it looks like it inspires hatered. I do believe that server staff has rooted the RMT problem away and you guys all jelly over those with the plats. Seems classic to me.

I love giving away bronze armor on p99 and random weapons I pick up in KC/COM/SOL B. Something as simple as visible armor will make a persons day. Everyone needs a way to kill willoswisps and that then that allows players to earn money and complete quests.

EQ is what you make it. I complained alot but I have really enjoyed 2014. I think if the server staff keeps up on rooting out RMT; the server economy will function as well as mudflation allows it.
Last edited by sedrie.bellamie; 02-22-2014 at 09:58 PM..
  #3  
Old 02-22-2014, 09:57 PM
pasi pasi is offline
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Well, the rogue twink has to run to Highpass anyways. It's not like Kithicor is out of the way. Hell, my service would sell General corpses at any Kithicor /location desired. Of course, the cabin would be extra.

Shaman epic is similar too. Look at where the final turn for the epic is.

Monk epic is slightly out of the way, I'll give you that.
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  #4  
Old 02-22-2014, 10:01 PM
Swish Swish is offline
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Yeah fine on triggered final mobs like the rogue epic... you can sell loot rights to the lazy players and do it when you want.

CT and pals don't play that game though.
  #5  
Old 02-22-2014, 10:23 PM
pasi pasi is offline
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They don't, but those epics are very rarely sold. Practically, you're talking about the sales of 4 epics.

I guess the difference is that it doesn't matter to me how other people get their gear. I don't care if some rogue sold 500 bear asses to get his Ragebringer or asked someone already killing General to kill another General. Then again, I'm the kind of guy who donates 1k for a port from EC to Lavastorm. No pixel police here.
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  #6  
Old 02-23-2014, 12:36 AM
Pheer Pheer is offline
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might see some level 1 SK epics when the fear revamp goes through provided the last turn in doesnt get changed to the coin version before then
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  #7  
Old 02-23-2014, 02:26 PM
pasi pasi is offline
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Quote:
Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
might see some level 1 SK epics when the fear revamp goes through provided the last turn in doesnt get changed to the coin version before then
The coolness factor is there, but there's way better stuff that's easier to acquire around that time. Zlandicar Sword probably won't be more than 40k 6 months into Velious. Then, if you got the means, there are so many fucking Knight only weapons in Velious that will rot.

Hard to compete with Innoruuk's Curse in the looks department though.
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  #8  
Old 02-23-2014, 12:52 AM
Fireapple Fireapple is offline
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Ranger epic is MQ-able through 99% of it, just have to forage and make the mixture themselves. But good luck getting Inny and VS stone, would probably cost near 1 million plat for a full ranger MQ right now.

As soon as VS remains are added and Fear revamp happens it will probably become a common MQ
  #9  
Old 02-23-2014, 07:04 AM
coki coki is offline
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I like how you can get 2 manastones (doesn't drop anymore) for the price of 1 Bone-clasped girdle(still drops) at the moment or 3 manastones for 1 AoN, kinda funny
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