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  #41  
Old 02-06-2014, 04:44 PM
sulpher01 sulpher01 is offline
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Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
Yup!

Ranger are the king of the unorthodox duo. Well played rangers that is. Wait until fear animals.
Either way without a healer they are going to contribute very little damage.. so 50% of their duo would be utility. Yuck.
  #42  
Old 02-06-2014, 04:47 PM
phacemeltar phacemeltar is offline
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Originally Posted by sulpher01 [You must be logged in to view images. Log in or Register.]
Either way without a healer they are going to contribute very little damage.. so 50% of their duo would be utility. Yuck.
ranger heal is more than enough to heal a mage, plus can kite with snare so you should not need heal really. and the ranger wont need to melee because INFINITE MAGIC ARROWZ

ranger dps is great if you know how to do it right
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  #43  
Old 02-06-2014, 04:51 PM
Heebo Heebo is offline
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Knock back a couple xp potions and play whatever you want, bro.
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  #44  
Old 02-18-2014, 12:20 AM
MikeXG MikeXG is offline
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Originally Posted by Dakidd4990 [You must be logged in to view images. Log in or Register.]
As long as you're grouped you need to do 1 pt of dmg to the mob and the charmed pet(s) can do the other 99% and you'll still get full exp. I believe if the charm pets do 100% of the dmg they take 50% or 75% (I forget) of your exp away. I recommend leaving a lvl 1 nuke or something on your bar that you can cast on everything to make sure you get your dmg in. Me and a friend both recently made Enchanters to lvl together. Enc/Enc duo is ridiculously powerful. We hit lvl 40 in exactly 2 weeks time with no powerleveling the exp is so absurd. We're both lvl 49 atm and prior to this we played a War/Clr combo. I can say with confidence that we kill things faster and more efficiently as a duo than we ever did in a full group on our war/clr.

Leveling route we took was (starting at lvl 12 for charm)

* Nro dervs

* Oasis caimans/trash by shore

* Oasis Orc Hwy (We were duoing basically the entire thing by ourselves in late teens)

* Upper Guk Scryer Camp (Entire scryer room and room below it with time to spare)

* Warsliks Woods Giant Fort (Kept entire fort cleared relatively easily)

* FV Pirate Ledge (This camp spoiled us. Literally went from 30-45 here. 2x charm mobs quadding for 68 dmg and backstabbing for 200 with haste is broken. Stuff died faster than we could pull it)

* Dreadlands at Karnor's Wall (Charm Drolvarg's and give weapons + haste and watch stuff melt)

We're currently still doing Dreadlands. Probably gonna look for the next place to go at 50-51. Exp is still pretty good in DL but starting to see lots of green/LB mobs. You could probably do most/all of these camps with an enc/dru enc/clr or enc/sha duo as well. You just might not kill as fast. Another tip for anyone doing Enc/Enc I highly recommend doing 1 charm pet at a time when your first starting a new camp. Get familiar with the place and get an idea for how long charms are lasting and such. Level makes a HUGE difference in how long charm lasts so as you get a couple levels you can more easily keep 2 charmed at once and kill much faster. Me and my friend died and/or got unnecessarily low on hp/mana many times trying to charm 2 at a time in a new camp that we weren't high enough lvl to hold reliable charms in.
Just hit 30 and started to charm pirates. just curious where this "ledge" you speak of is. seems pirates just roam around. Also what were you killing? We've been charming pirates and killing lower level drachnids, but I think it could be better.
  #45  
Old 02-18-2014, 12:22 AM
Lojik Lojik is offline
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Originally Posted by MikeXG [You must be logged in to view images. Log in or Register.]
Just hit 30 and started to charm pirates. just curious where this "ledge" you speak of is. seems pirates just roam around. Also what were you killing? We've been charming pirates and killing lower level drachnids, but I think it could be better.
If you start at the bridge to FV outpost, follow the water line to the right of the city (it should be cliffs.) You will find a good area to pull to where lots of drolvargs and pirates roam around, along with the occasional goblin/froglok caster. Drolvargs high 20's to high 30's level.
  #46  
Old 02-18-2014, 05:34 PM
MikeXG MikeXG is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
If you start at the bridge to FV outpost, follow the water line to the right of the city (it should be cliffs.) You will find a good area to pull to where lots of drolvargs and pirates roam around, along with the occasional goblin/froglok caster. Drolvargs high 20's to high 30's level.

Cool, I'll have to check it out later. We ran straight out, grabbed a pirate then went to the beach near the Drachnids, it was decent, but some of the spiders hit a bit hard and the pirate breaking was rough since we had to run all the way back to get another. Lots of wasted time. Do you think duo 30 is to low for this camp?
  #47  
Old 02-18-2014, 06:10 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Quote:
Originally Posted by MikeXG [You must be logged in to view images. Log in or Register.]
Cool, I'll have to check it out later. We ran straight out, grabbed a pirate then went to the beach near the Drachnids, it was decent, but some of the spiders hit a bit hard and the pirate breaking was rough since we had to run all the way back to get another. Lots of wasted time. Do you think duo 30 is to low for this camp?
The pirates are 28-32 iirc so yes 30 would be too low for a reliable charm duration. I would suggest 34 and I would also highly suggest staying away from the drachnids as:
- they will snare.
- damage shields will eat through your pets life.
- very social so lots of adds.

Definitely head over to the cliffs. If you're in a duo you should attempt to preserve your pet as best as you can. When your pet gets low, blur it to regen health as this will assist you and your healer partner in saving mana and will also give you time to rest.
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  #48  
Old 02-19-2014, 04:21 PM
MikeXG MikeXG is offline
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Went over to the cliffs. level 30 was a bit rough but once we hit 31 the EXP started flying in. We had the occasional "worst possible time charm could break" moments which resulted in the enchanter being 2 shotted by some back stabs. But other than that Amazing EXP and not overly camped. Should last us while! Thanks everyone
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