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#21
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bump
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#22
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has there been any dev comment on this issue more recent than 3 years ago?
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#23
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Quote:
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#25
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I think they changed it in very late Velious, then lost the change again with spell system redoings.
Definitely lasted all of Classic-Kunark and at least half of Velious. | ||
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#26
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Any comment from the Dev team on this issue?
__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
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#27
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Quote:
Quoted from the patch message. "- Raised all recast times below 2.25 seconds up to 2.25 seconds. This is a change in the spell data as the first part of a two-part change needed to correct the "Recast time not met" problem. More information is available at the Developer's Corner at www.everquest.com. " This was obscure, but what actually happened along with that fix is that insta cast items no longer resetted the global cooldown. | |||
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#28
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I forgot I even reported this. This was a VITAL mechanic that wasn't fixed until PoP+.
__________________
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