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  #1  
Old 09-01-2010, 02:31 PM
azeth azeth is offline
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Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
I can pretty much guarantee that you guys will be sitting at spawns for at least 1-2 days with 30-40 people.

New rules, same ol' tactics!
Skope, completely disregarding any single guild - Do you not agree that if a guild chooses to keep "30-40 people" at a target, they then are conceding other targets?

I know what you're saying though.
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  #2  
Old 09-01-2010, 02:34 PM
Kutter Kutter is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
Skope, completely disregarding any single guild - Do you not agree that if a guild chooses to keep "30-40 people" at a target, they then are conceding other targets?

I know what you're saying though.
No, because every raid guild has a good idea of which spawn is coming next. Even with the variance it ain't hard to nail down, and ONE guild deciding to camp a target leads to the next, and so on. Just the way it was before the rules were changed, to stop that shit.
  #3  
Old 09-01-2010, 02:36 PM
Skope Skope is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
Skope, completely disregarding any single guild - Do you not agree that if a guild chooses to keep "30-40 people" at a target, they then are conceding other targets?

I know what you're saying though.
The issue is that targets very rarely pop at the same time, and this was the same argument brought against poopsocking in the beginning. Basically it doesn't hold water because of the way things spawn. They lost CT after track/mobilizing, they then poopsocked inny/naggy and 3 guilds showed up to vox pretty much at once (trans was there just before it popped actually). Then they went back to inny and poopsocked him until he fell. If a guild chooses to sit on a target for days in a window they have an advantage over those who don't and still track due to mobilization time. Are they hampered if they must move to other targets? No, not any more than any other guild that's tracking/mobilizing.
  #4  
Old 09-01-2010, 03:23 PM
Bashee_Feind Bashee_Feind is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
The issue is that targets very rarely pop at the same time, and this was the same argument brought against poopsocking in the beginning. Basically it doesn't hold water because of the way things spawn. They lost CT after track/mobilizing, they then poopsocked inny/naggy and 3 guilds showed up to vox pretty much at once (trans was there just before it popped actually). Then they went back to inny and poopsocked him until he fell. If a guild chooses to sit on a target for days in a window they have an advantage over those who don't and still track due to mobilization time. Are they hampered if they must move to other targets? No, not any more than any other guild that's tracking/mobilizing.
DA didn't lose CT due to lack of tracking or mobilizing. DA lost CT because Divinity jumped up and grabbed him. simple as that. And all 3 guilds showed up at the same time basically for Vox, Trans got us all wiped and DA was the first to jump back in after divinity was bind rushing.
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  #5  
Old 09-01-2010, 03:26 PM
Kutter Kutter is offline
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Originally Posted by Bashee_Feind [You must be logged in to view images. Log in or Register.]
DA didn't lose CT due to lack of tracking or mobilizing. DA lost CT because Divinity jumped up and grabbed him.
Is that your way of saying FTE sucks?
  #6  
Old 09-01-2010, 03:28 PM
Bashee_Feind Bashee_Feind is offline
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Originally Posted by Kutter [You must be logged in to view images. Log in or Register.]
Is that your way of saying FTE sucks?
You act like you've never gotten beat to a target?
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  #7  
Old 09-01-2010, 03:30 PM
Kutter Kutter is offline
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Point and score. I don't care about getting beat to a target. [You must be logged in to view images. Log in or Register.]
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