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  #1  
Old 02-09-2014, 09:32 AM
Ando Ando is offline
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Quote:
Originally Posted by Malone88 [You must be logged in to view images. Log in or Register.]
Yes, when soloing, you have to do 51% of damage to get full exp.
Any group will remove the pet penalty.
You can break charm on your pet to get full XP for killing him and the target he
was beating on (provided it's still alive).
Let me confirm.

If I have a charmed pet and a mob he was beating on - and they're both at 10% - I can just break charm and nuke them both down to get 100% exp from each? I don't have to memblur the mob my pet was beating on?
  #2  
Old 02-09-2014, 11:31 AM
Swish Swish is offline
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Quote:
Originally Posted by Ando [You must be logged in to view images. Log in or Register.]
...break charm and nuke them both down to get 100% exp from each? I don't have to memblur the mob my pet was beating on?
Remember to kill your old pet first... I was always skeptical that the damage the pet put on the other mob stuck even if its not your pet anymore (ie - you wouldn't get full XP)
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  #3  
Old 02-09-2014, 02:50 PM
Xelris Xelris is offline
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As soon as charm breaks all "kill credit" the pet accumulated goes to zero.

Grouping removes the need to break the charm at all as the pet can no longer steal xp.
  #4  
Old 02-09-2014, 08:52 PM
Dalmon Dalmon is offline
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Quote:
Originally Posted by Xelris [You must be logged in to view images. Log in or Register.]
As soon as charm breaks all "kill credit" the pet accumulated goes to zero.

Grouping removes the need to break the charm at all as the pet can no longer steal xp.
does this mean if I am grouped no one in the grp has to dmg the target? or are we still responsible for 1 point of player dmg to ensure that the exp is full 100%
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