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#1
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I still say guild-enabled PvP is the easiest option. What good is a single zone that will be camped at the line and what kind of a coding nightmare would it be for the devs to concoct something like that? Guild PvP would keep you on your toes all the time and would create real rivalries. Heck, I think the upper level guilds would find this useful when it comes to who can claim spawns in the planes.
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#2
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Hell, fighting for a kill is what we did every night once I got into a raiding guild. It was pretty awesome actually. The top 4 or 5 guilds on the server at the time didn't like each other one bit, but they usually played pretty fair as far as when it came down to giving up the mob if you lost... really my pvp exp was amazing despite a couple of select experiences.. Then again I was near the top of the food chain when it was happening too.
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