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  #1  
Old 01-29-2014, 07:41 AM
Shaakglith12194 Shaakglith12194 is offline
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Join Date: Nov 2011
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Item loot is a bad idea. I played on RZ and enjoyed it A LOT, but there's something that RZ had that red99 will never have: a predominantly anti-pk population. The uber guilds were all anti-pk, examples being Ascending Dawn, Wudan, Magus Imperialis Magicus, and Destiny of Zek. Who did the PKs have? Flowers of Happiness, The Curse, Darkenbane (Darkenbane was uber very early on, but they had a revival during the anti-pk reign which was laughable). All the random pk guilds were total jokes that got absolutely stomped by the anti-pk guilds on a regular basis. Pvp still happened quite a lot, and I experienced it on a daily basis, but everyone wore no-drop unless they were raiding.

The grief will be just as bad and players will be driven away even faster than they were on red99. Players will form pvp groups and just go around killing constantly, especially once players start obtaining decent items. Why farm guk when you can just go there and kill the people who are doing it? The items are certainly an upgrade for them if they're grouping there, so why not take uber geared characters down there, kill a group, and loot their best items?

On red99, when it started and when I came back, almost every guild and every player was random pk. In fact, the only people who didn't try to kill me on sight was Holocaust. Never had a problem with them, but faydwer was like freaking compton. Spear of the Nation was the only anti-pk guild. Teams server may be different when/if it gets released. Red99 is a toxic cesspool of the worst Sullon Zek had to offer.
  #2  
Old 01-29-2014, 07:55 AM
Tradesonred Tradesonred is offline
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Location: Ecoli
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Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
Item loot is a bad idea. I played on RZ and enjoyed it A LOT, but there's something that RZ had that red99 will never have: a predominantly anti-pk population. The uber guilds were all anti-pk, examples being Ascending Dawn, Wudan, Magus Imperialis Magicus, and Destiny of Zek. Who did the PKs have? Flowers of Happiness, The Curse, Darkenbane (Darkenbane was uber very early on, but they had a revival during the anti-pk reign which was laughable). All the random pk guilds were total jokes that got absolutely stomped by the anti-pk guilds on a regular basis. Pvp still happened quite a lot, and I experienced it on a daily basis, but everyone wore no-drop unless they were raiding.

The grief will be just as bad and players will be driven away even faster than they were on red99. Players will form pvp groups and just go around killing constantly, especially once players start obtaining decent items. Why farm guk when you can just go there and kill the people who are doing it? The items are certainly an upgrade for them if they're grouping there, so why not take uber geared characters down there, kill a group, and loot their best items?

On red99, when it started and when I came back, almost every guild and every player was random pk. In fact, the only people who didn't try to kill me on sight was Holocaust. Never had a problem with them, but faydwer was like freaking compton. Spear of the Nation was the only anti-pk guild. Teams server may be different when/if it gets released. Red99 is a toxic cesspool of the worst Sullon Zek had to offer.
But what are you gonna farm from newbs decked out in no drop that are bagging shit as it drops? Nothing, thats what. Sure they will lose items when starting out but as they get smarter they will bag shit. The focus would be on getting those drops from the no drop events. Probably sell all that gear in Gfay to get loot rights from a no drop event. Twink gear will still be better, so if you wanna "farm noobs" most likely youll have to put gear on that you risk losing, to those noobs.

I would certainly fall on the anti-pk side if a new server like this was launched.
Last edited by Tradesonred; 01-29-2014 at 07:58 AM..
  #3  
Old 01-29-2014, 02:41 PM
Sigleaf Sigleaf is offline
Aviak

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Join Date: Jun 2010
Location: NYC
Posts: 59
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Just going to throw out an idea,

Make a vendor that sells various low level world drops for a small amount of platinum (custom change yes, but as many have stated, low end gear isn't going to change the game) that would not only aid in meele being able to compete against casters prior to end game but also increase solo xp leveling speed.

Have player kills drop ears that can be sold to an NPC for money (to prevent abuse hardcode that a player can only drop one every such and such time and only above a certain lvl, example 10). Would provide incentive for both PVP and faster leveling.
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