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Old 01-13-2014, 12:37 PM
Tecmos Deception Tecmos Deception is offline
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Hmm, ok.

I assume concussion resists frequently on most raid bosses? (How much of a difference do tash+malo make?) Or would it be worth trying to get off a lure as soon as I think I can do it without pulling aggro, then firing off a few concussions while I wait for mob to drop down to 60-70% before spamming lures for the remainder of the fight?

I need to harass Sak about aggro numbers on mallet charges and his procs and set up GTTs for said procs or something to help me figure out when I can go apeshit.
Last edited by Tecmos Deception; 01-13-2014 at 12:40 PM..
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Old 01-13-2014, 12:41 PM
Lojik Lojik is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Hmm, ok.

I assume concussion resists frequently on most raid bosses? (How much of a difference do tash+malo maek?) Or would it be worth trying to get off a lure as soon as I think I can do it without pulling aggro, then firing off a few concussions while I wait for mob to drop down to 60-70% before spamming lures for the remainder of the fight?

I need to harass Loraen about aggro numbers on mallet charges and his procs and set up GTTs for said procs or something to help me figure out when I can go apeshit.
Concussion won't land on boss mobs. Even with tash + malo you're lookin at probably a 99% resist rate.
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Old 01-13-2014, 01:26 PM
Tuljin Tuljin is offline
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lure of ice is really the way to go on all white-con and above mobs on raid. sunstrikes land pretty well on non-boss mobs generally, tho you will sometimes get full resists and partials fairly often. if there is a mage on raid that is casting mala it makes sunstrikes WAY better on trash mobs, also make sure to hit them with the flux staff before shooting the sunstrike. this is really for sky mobs vs. hate and fear mobs.

concussion works on trash mobs but doesn't land on bosses at all. it really doesn't matter because if you start to cast at 70% on a trash mob you won't get any agro, even if you get 2 nukes off. it isn't a horrible idea to drop a concussion after the first nuke, but it really will only matter on a very small raid. concussion is really awesome in dungeons in groups but not so much for raid. bosses won't agro you if you start spamming when they're between 50-70%, and ive lived many times when a boss agros me when hes down to his last bit of health thanks so some awesome quick heals and torpor haha

an example of needing sunstrike on raid vs lure of ice is to quickly burn down a spite golem in fear thats running at 20% so he doesn't gate, gotta time the nuke just right so it lands right after he dips under 20. thats an instance of needing that extra damage over the lure.

if you sit between casts for a tick you will rarely burn down your whole bar on bosses. i play with low int/mana pool for a wiz and i don't always find myself burning my whole bar down even on raids with 10-12ppl
Last edited by Tuljin; 01-13-2014 at 01:30 PM..
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Old 01-13-2014, 01:30 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
I need to harass Sak about aggro numbers on mallet charges and his procs and set up GTTs for said procs or something to help me figure out when I can go apeshit.
http://wiki.project1999.com/Sakuragi%27s_Warrior_Guide

Has my best guess for those numbers. Mallet's should be 600-700 hate each I think.

Also I don't think you can set up GTTs because mostly the procs will be resisted, although I suppose you could watch for the casting animation.
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