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Old 01-03-2014, 03:25 PM
-Catherin- -Catherin- is offline
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Join Date: Jul 2011
Posts: 1,508
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It's a vicious cycle though Sirken.

"Less poopsocking could = less variance"

This is wonderful, and im sure *everyone* would love that to happen. The problem however is that right now for a tier 2 guild to have any chance at all against a tier one guild we HAVE to poopsock. Taken tried to kill Innoruuk the way he was meant to be killed. Our competition just leapfrogs over us, pulls him and every mob in the path to the zone-in and kills him there. If they die in the attempt, its okay because we die to their train, and they just continue to repeat this until it succeeds for them while we try to corpse recover for 4 hours and repeatedly wipe to the trains. This is something that should not be allowed to happen.

This is not a what "may happen" it is what "does" happen and what has happened whenever we try to go the no poopsock route. we hate doing it but it is the "only" way to have any chance unless the rules change. I've gotten a few congratulations (staff included) for stepping it up and getting some of these targets. But I don't think we should be congratulated. how we do it and how T1 guilds do it are both against the spirit of PnP and continues to aggravate the situation


But Its acts like these by T1 guilds that make it impossible for us to compete without socking. Telling us less poopsocking may lead to less variance is in effect forfeiting what little we have been able to wrestle away from the T1 guilds in the current environment with no promise it will actually change variance.

I would bet people would be more willing to stop if we could get a "less poopsocking WILL lead to less variance."

<3
Last edited by -Catherin-; 01-03-2014 at 03:31 PM..
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