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#71
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Why would nihilum be online at all? Everybody is best in slot, everybody got 60s alt with full vp gear. We still raid EVERY DAY.
Kunark has been out for what? 1.5 years? Release velious and nihilum will be online all day. you sure you want that? | ||
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#72
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And EQ is a game that 100% of your character progression is based on items. Pixel lust is inherently built into the game. Velious will tell us who the hardcore people are. There is so much work to be done especially early on. If Nihilum wants to succeed it can't be like you describe, logging in a couple times a week to clear stuff in a few hours. If they aren't super active then another guild will take their place, plain and simple. No reason to make changes now. Non-variance will be a huge benefit to RD in Velious. It wouldn't take much to contest a Trakanon spawn and get it on the same spawn timer as a Tormax that will be much higher prioritized. | |||
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#73
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Nobody would split up and join smaller guilds, the complete opposite will happen. Fuck youve been in tmo, 150+ active members sup? | |||
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#74
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5 hrs a week is fucking silly. | |||
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#75
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#76
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Maybe Velious will give us 300+ on in prime time and we can have the conversation. | |||
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#77
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Red Dawn currently does content in zones where raid targets spawn and with variance they could take them while they are already there. Down the road other guilds that build up could do the same. Red Dawn isn't going to be doing the same content forever, they just started up. A good crew of 20 dedicated players should be able to log in and snipe a raid target but as it stands now all raid targets are eaten up by a zerg of 30 casuals and 20 hardcore players every week. If all the end game is reduced to this pathetic amount of time investment, killing bosses in seconds, why not flip a switch and change it to a system where this game can be enjoyed throughout the week? If they same group is still dominating the server then how is it any worse? It is too tough to convince those with blinders on, receiving the benefit of all the end game with little to no time investment. You won't get those greedy players to want to horde all the pixels into one guild bank to root for a system that promotes server health, competition and enjoyment. As you mentioned Velious will fix this as well and it is why most of the talk of variance has subsided. The devs already made it clear that they cannot do more than 1 thing, very slowly, at once. | |||
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#78
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#79
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#80
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Sorry to beat this drum yet again, but there is already a method of contention that is completely available and always has been. As Zade has stated, if you want it, take it. I guess we just disagree on what will actually happen. I don't see RD being allowed to farm a godless plane without being attacked constantly if there is a chance the god can spawn. Or do 30 person jugg raids for spells if Trakanon might pop in that window. I think what will actually happen is Nihilum making the focus wiping RD constantly so they can take mobs uncontested. That's ugly for everyone. | |||
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