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#1
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I could easily have an unknown alt in a guild that takes advantage of all of these silly rules and switch it to my primary guild if the need ever arises. As it stands, it looks like I'm going to have a few of my main characters in my primary guild and a few secondary characters in guilds that takes advantage of these point rotations. I like to kill raid mobs, sorry. | |||
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#2
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Also, any system that causes guilds to shed excess fat and still forces guilds to compete against each other is a great system in my eyes.
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#3
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#4
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#5
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#6
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Last edited by sanforce; 12-31-2013 at 11:36 PM..
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#7
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#8
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Ok, out of here for some New Years fun. I'm not necessarily against everything you say on here Autotune, but the results of these changes should be thought through and shouldn't unnecessarily damage the server. | |||
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#9
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Rotation or no one raids.
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#10
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The Div plan is far too lenient on TMO. They easily get, what, 7-10 times the raid kills as BDA or Taken? With a similar number of players behind those alt armies? After 2 years of dominance allowing the vast majority of their ~100 people to get epics for at least one if not more of their characters. Yeah, you get new recruits. The difference is they're not 10th in line within the guild for their epic.
If a bag system with a low cap were established, you might only get the same number of targets as BDA or taken, but they'd be whichever ones you chose, you'd still have to track and race, and you have fewer players who need drops for their main and thus can still epic your recruits faster. Edit: obviously bda supports the div plan and I support bda, but tmo's acting butthurt need to wake up.
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Winga - 59 Barbarian Shaman <BDA>
Hairyporter - 29 Halfling Druid | ||
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