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Old 12-31-2013, 01:41 AM
Buriedpast Buriedpast is offline
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Da stalling is retarded beyond retarded.

How about a mechanic that no persons may be added to aggro list after 20 seconds from engage. Use vox banish.

So if you engage a mob without being ready, half your guild gets banished as they log in and join the fight.
  #2  
Old 12-31-2013, 01:47 AM
Savok Savok is offline
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Here is a simplistic idea (maybe too simple?) to try to open up the system but still maintain competition. Split all of the mobs in to tiers like this:

Tier 1
Phinny? (It may be a 'raid to a small guild and a solo effort to someone else)
Maestro

Tier 2
Naggy
Vox
Draco

Tier 3
Inny
CT

Tier 4
Gore
Talendar

Tier 5
Fay
Sev

Tier 6
VS
Trak

Tier 7
VP

If you kill even 1 mob from a tier you are excluded from killing a mob on the tier directly below until its following spawn. For example if you kill any dragon in VP you cannot kill VS or Trak until it has spawned and has been killed by another guild. They in turn cannot kill Fay or Sev until the too have been killed by another guild. Meanwhile the guild(s) that killed in VP can have free reign at the spawning Fay and Sev but would then have to leave Inny and CT to another guild.

I may not have the mobs all in the right tiers and maybe missing some but what this should do is open the chance for more guilds to see more higher tiered mobs open for them. If the top 3 guilds each even kill one VP dragon that would open Trak and VS to a mid guild – and this would hopefully trickle down.
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  #3  
Old 12-31-2013, 02:27 AM
Reguiy Reguiy is offline
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Quote:
Originally Posted by Buriedpast [You must be logged in to view images. Log in or Register.]
Da stalling is retarded beyond retarded.

How about a mechanic that no persons may be added to aggro list after 20 seconds from engage. Use vox banish.

So if you engage a mob without being ready, half your guild gets banished as they log in and join the fight.
That's actually a really fucking good idea.

+1
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