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Old 12-31-2013, 12:05 AM
Reguiy Reguiy is offline
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Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
How about instead of creating a system that apportions raid mobs based on the same non-classic ability to mobilize 30 camped alts at 4AM, with leftovers being handed out charity-style on a percentage basis to guilds unwilling to compete, we fix the horribly non-classic mechanics and CSR of the endgame?

No socking, no camped alts, and vastly reduced variance. Make guilds actually race to the mobs once they spawn, without a prohibitively insane variance that requires round-the-clock tracking. When you have guilds racing from ZI and having to clear their way instead of just racing to character select, you'll have a natural spread based on legitimate competition instead of rewarding time inputs and sheer size.

Fixing this with "agreements" is just socialism. Fix the mechanics and the rules and you'll have legitimate competition and fair access for all guilds.
There are a lot of problems with this. Trains would run rampant. There would need to be a specific place to engage. Then trains would still run rampant. Then there would be tons of leapfrogging. Then you would have to have a no leapfrog clause. If you had no leapfrogging, then you would have to have a rule where a guild had to legitimately clear. Then there would be no real way to regulate who was "clearing first." blah blah etc etc. You get the idea.

In summary, changing the spot where people will poopsock and log out alt armies wont help anything.
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  #2  
Old 12-31-2013, 12:20 AM
Daldolma Daldolma is offline
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Originally Posted by Reguiy [You must be logged in to view images. Log in or Register.]
There are a lot of problems with this. Trains would run rampant. There would need to be a specific place to engage. Then trains would still run rampant. Then there would be tons of leapfrogging. Then you would have to have a no leapfrog clause. If you had no leapfrogging, then you would have to have a rule where a guild had to legitimately clear. Then there would be no real way to regulate who was "clearing first." blah blah etc etc. You get the idea.

In summary, changing the spot where people will poopsock and log out alt armies wont help anything.
Leapfrogging is classic EQ raiding. If you don't like leapfrogging, you don't like competition and you don't like EverQuest. Training was a pretty regular occurrence, too. Egregiously intentional training was punished, but most of the time, it was pretty much self-policing. Unless you wanted to be trained in return, you did your best to avoid training others.

None of the things you mention are actual problems. That's raiding. That's competition.

Trying to fix classic EverQuest raiding is what got the server into this mess.
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