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#1
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![]() all this rules is to complicated; if you killed a target on the previous spawn cycle you must skip THE NEXT/one cycle/WINDOW before attempting same such mob.
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#2
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#3
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![]() These casuals are arguing like they have a position to argue from. Killing 0 mobs doesnt mean you get a fair split.
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#4
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![]() Are IB/FE separate raids guilds? If so can TMO count for 2 votes (we can just split up of course)
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#5
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![]() Quote:
And EVERYONE in a raid ready guild is in a position to argue.
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The views and ramblings of Gummab are in no way the views of Europa as a guild
Gummab 60Shaman Talomin 60Rogue Cazoo 57Monk Grummab 54Warrior Ebroma 52Ranger Sickbag 20Cleric | |||
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#6
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#7
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__________________
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#8
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#9
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![]() Make it super simple.
Any guild may kill a 7 day spawn mob 1 time per month. Any guild may kill a 3 day spawn mob 3 times per month. Any mob up over 6 hours becomes open game for server. Problem Solved. | ||
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#10
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![]() Quote:
Whatever's done to fix the raid scene needs to 1) enforce civility 2) provide some form of competitive outlet. The answer? I have no clue what would work here. On Live back in the day, our system was first in-zone with a "raid force," usually first guild to ~20. Totally wouldn't work here due to all the alts and poopsocking. Speaking of... The poopsocking on this server is disgusting and makes a mockery of classic raiding. IMHO, reset all accounts and require a new password entered. If you don't have access to the EQemu account, then good riddance.
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Some kind of... Bubba Ho-Tep?
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Last edited by Crawdad; 12-31-2013 at 11:51 AM..
Reason: I a thought.
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