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  #1  
Old 12-30-2013, 08:58 PM
JayN JayN is offline
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all this rules is to complicated; if you killed a target on the previous spawn cycle you must skip THE NEXT/one cycle/WINDOW before attempting same such mob.

Done
  #2  
Old 12-31-2013, 01:39 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by JayN [You must be logged in to view images. Log in or Register.]
all this rules is to complicated; if you killed a target on the previous spawn cycle you must skip THE NEXT/one cycle/WINDOW before attempting same such mob.

Done
great, tmo / ib / fe continue to kill the same mobs. you know as well as i do this doesn't work for most guilds [You must be logged in to view images. Log in or Register.]
  #3  
Old 12-31-2013, 03:43 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
great, tmo / ib / fe continue to kill the same mobs. you know as well as i do this doesn't work for most guilds [You must be logged in to view images. Log in or Register.]
These casuals are arguing like they have a position to argue from. Killing 0 mobs doesnt mean you get a fair split.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #4  
Old 12-31-2013, 03:44 AM
Alarti0001 Alarti0001 is offline
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Are IB/FE separate raids guilds? If so can TMO count for 2 votes (we can just split up of course)
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #5  
Old 12-31-2013, 04:01 AM
gummab gummab is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
These casuals are arguing like they have a position to argue from. Killing 0 mobs doesnt mean you get a fair split.
These *casuals* as you so like to call people,have no interest in going after mobs because they dont like being trained or hear the b/shit that goes on in /ooc.(that shite needs leaving in the playground.)

And EVERYONE in a raid ready guild is in a position to argue.
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  #6  
Old 12-31-2013, 04:04 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by gummab [You must be logged in to view images. Log in or Register.]
These *casuals* as you so like to call people,have no interest in going after mobs because they dont like being trained or hear the b/shit that goes on in /ooc.(that shite needs leaving in the playground.)

And EVERYONE in a raid ready guild is in a position to argue.
nah
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #7  
Old 12-31-2013, 04:43 AM
Troubled Troubled is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
These casuals are arguing like they have a position to argue from. Killing 0 mobs doesnt mean you get a fair split.
Cool position to take, bro.
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  #8  
Old 12-31-2013, 08:38 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
These casuals are arguing like they have a position to argue from. Killing 0 mobs doesnt mean you get a fair split.
They might, though. Rogean wanted the majority of players to come up with a decision. He didn't say a majority of people actually killing mobs.
  #9  
Old 12-31-2013, 09:02 AM
baramur baramur is offline
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Make it super simple.

Any guild may kill a 7 day spawn mob 1 time per month.
Any guild may kill a 3 day spawn mob 3 times per month.
Any mob up over 6 hours becomes open game for server.

Problem Solved.
  #10  
Old 12-31-2013, 11:44 AM
Crawdad Crawdad is offline
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Originally Posted by baramur [You must be logged in to view images. Log in or Register.]
Make it super simple.

Any guild may kill a 7 day spawn mob 1 time per month.
Any guild may kill a 3 day spawn mob 3 times per month.
Any mob up over 6 hours becomes open game for server.

Problem Solved.
As someone who used to raid 6 days a week/6+ hours a day and now happily durdles around ~4 hours a week, this sounds... abysmal. You're giving the Competitive guilds zero room for... you guessed it, competition.

Whatever's done to fix the raid scene needs to 1) enforce civility 2) provide some form of competitive outlet. The answer? I have no clue what would work here. On Live back in the day, our system was first in-zone with a "raid force," usually first guild to ~20. Totally wouldn't work here due to all the alts and poopsocking. Speaking of...

The poopsocking on this server is disgusting and makes a mockery of classic raiding. IMHO, reset all accounts and require a new password entered. If you don't have access to the EQemu account, then good riddance.
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Some kind of... Bubba Ho-Tep?
Last edited by Crawdad; 12-31-2013 at 11:51 AM.. Reason: I a thought.
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