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  #1  
Old 08-23-2010, 01:18 PM
Klath Klath is offline
Scrawny Gnoll


Join Date: Jun 2010
Posts: 28
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Quote:
Originally Posted by Morticon [You must be logged in to view images. Log in or Register.]
For those that have experienced the problem, does the lack of zoning scenario sound familiar?
Yes, that seems to fit with what I've observed as well. Zoning may provide a workaround. I'm going to make a point of zoning at least once shortly after logging in and see if I get any more client poofing.
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  #2  
Old 08-24-2010, 06:01 PM
Klath Klath is offline
Scrawny Gnoll


Join Date: Jun 2010
Posts: 28
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I played around with this a bit today and discovered that I don't get any client-poofing when I log in another character prior to logging in the one I actually want to play.

My meager test cases don't really comprise a statistically significant sample set but, if this problem is causing you grief, you might give this a try and see how it works for you.
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