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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

 
 
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  #11  
Old 11-09-2013, 08:55 PM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by Nune [You must be logged in to view images. Log in or Register.]
With all due respect, the deals done is it not? If we're doing this by a majority, it's obviously hard coded. Seemingly the only people pushing otherwise have ulterior motives in mind. We should now try and refine what "teams" means because it seems the GMs are willing to do something custom/not classic and it'd be nice to see the community not fuck this up for once with anger and pizza sauce all over their keyboards.
My vote is for diety-based teams. Not necessarily SZ's ruleset but definitely diety-based.

Quote:
Originally Posted by Giovanni [You must be logged in to view images. Log in or Register.]
How do we handle creating spies and leveling multiple chars on each team? Sullon zek had one char per account and a subscription cost which limited the spies.
Spies are a given. There will be no handling that, they will simply be a part of the server. They can't be limited or controlled in any way. It's just not possible.
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Last edited by MrSparkle001; 11-09-2013 at 08:59 PM..
 


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