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#1
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I noticed the sinking as well. Not sure if that is tied to weight or not, but it is different from what I remember too.
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#2
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The run speed is actually intended and is mentioned several times on these boards if you look it up. The rest I believe is client side. Several things I have noticed that are different for me.
1.) I hardly ever take fall damage, no matter the height. 2.) If I have levitate on and and I'm floating, I hardly sink at all. 3.) I don't sink in the water at all. All three of these things change however if I tab out and start behaving correctly. I have previously posted about my fall damage, and the response was that fall damage is calculated client side. Since then I have noticed that while I'm playing if I load up Fraps that it registers that I'm getting 300+ FPS**edit**300+FPS while running with no npcs or pcs in view, 90s when in EC tunnel with 30+ pcs in view**edit**, however when I tab out it drops down to 10 FPS. Maybe FPS has something to do with your problem or something that relates to this? First thing I would try is going under your options to your display tab and seeing if you your "Max. Frames per Second" is turned all the way up, mine is currently set to 100. | ||
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Last edited by MiRo2; 08-16-2010 at 11:44 PM..
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#3
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during a big event in gfay that involved a race, i didnt get any extra speed when jumping, which i was used to from live as well, didnt play before kunark though so not sure if it was acurate to classic
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#4
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Yes it was in classic, I remember getting extra speed boost when jumping with my shaman towards guards in everfrost newbie zone in july 1999.
I Was unable to escape anything on P1999 with this behavior. | ||
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#5
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hah, I remember running from orc hill to the lift using jump to the best of my ability (and almost always getting fooled by the slope of false hope) and getting away until the slope mentioned above (oddly enough my stamina always ran out around that point)
__________________
goblin janitor scowls at you, ready to attack. Looks like they would wipe the floor with you!
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