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  #211  
Old 11-06-2013, 01:05 PM
Mezzmur Mezzmur is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
The last guild wide suspension was TMO after Sentenza blatantly kited mobs in sky for TMOs efreeti raid which was issued by Amelinda. That's been over a year? If punishments should escalate why hasn't there been one since?
You'd have to ask Sirken, but we were raid suspended from Inny during the Sericx incident even after the ruling was overturned.

Seems to me there's 3 levels of punishment.

Personal Suspension
Guild Target Suspension
All Raid Target Suspenion

Handing those out, I would imagine, is difficult and someone is always going to be upset, again, they're (GMs) doing their best with what they have when they have it. Relying on FRAPs isn't a perfect science, but they're a bunch of unpaid folks doing this on their own time.
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  #212  
Old 11-06-2013, 01:09 PM
Erati Erati is offline
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Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
(a severe choke point if pulling to the zone is allowed).
exactly why is pulling to zone allowed again?

classic- u raced to Inny n killed him in his room
first 2 yrs P99- u raced to Inny n killed him in his room
Now -shitshow
  #213  
Old 11-06-2013, 01:10 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Mezzmur [You must be logged in to view images. Log in or Register.]
You'd have to ask Sirken, but we were raid suspended from Inny during the Sericx incident even after the ruling was overturned.

Seems to me there's 3 levels of punishment.

Personal Suspension
Guild Target Suspension
All Raid Target Suspenion

Handing those out, I would imagine, is difficult and someone is always going to be upset, again, they're (GMs) doing their best with what they have when they have it. Relying on FRAPs isn't a perfect science, but they're a bunch of unpaid folks doing this on their own time.
The 1 kill raid suspension wasnt overturned simply because the ruling wasnt overturned until after the following inny spawned.
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #214  
Old 11-06-2013, 01:12 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
exactly why is pulling to zone allowed again?

classic- u raced to Inny n killed him in his room
first 2 yrs P99- u raced to Inny n killed him in his room
Now -shitshow
In Classic you didnt have AE clears of Fear, or CT zergs, or or or or or

Basically, just because something didn't happen doesn't mean it couldn't have
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #215  
Old 11-06-2013, 01:12 PM
Mezzmur Mezzmur is offline
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Originally Posted by justin2090 [You must be logged in to view images. Log in or Register.]
Random repop still wouldn't stop spawn camping. I mean that's really what this is about. The only way this resolves is a truce between TMO/FE/IB. Shake hands and let the guild leaders work out a schedule. Then we'll never see another thread like this one again.
I really enjoy the racing and don't mind competing for mobs. I don't mind tracking while doing other stuff on my other monitor, but sitting typing /target Venril for 4 hours at a time sucks, but it's the way things are right now if you want to kill him. However, I will it is a rush when you do get the FTE, I thoroughly enjoyed it this week.

The idea behind a random repop day is that you would reset the timers more regularly and give an opportunity to more people if that's what you're after without putting some restriction on any one guild. If TMO REALLY wanted more of those mobs we'd be forced to do more with less and split our forces into multiple targets and create a challenge. If the repop happend weekly or bi-weekly you'd reduce the time stuff is "in window" ie Poopsock time. Weekly would be best to achieve this. You'd still have a chance for stuff to spawn, and potentially some stuff would even spawn more often if they were up mid-week, but I see it as a better way to counteract at least some of the sock-offs.
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  #216  
Old 11-06-2013, 01:13 PM
Erati Erati is offline
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I always zerged CT in classic [You must be logged in to view images. Log in or Register.]

anyway back on topic

poop goes into socks n phat lewtz results

/discuss
  #217  
Old 11-06-2013, 01:15 PM
Mezzmur Mezzmur is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
I always zerged CT in classic [You must be logged in to view images. Log in or Register.]
I would really like to see the CT Death Touch Cycle fixed, it certainly makes the whole encounter more complicated and difficult.
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  #218  
Old 11-06-2013, 01:18 PM
kotton05 kotton05 is offline
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he builds up his dt's if oor I think
  #219  
Old 11-06-2013, 01:25 PM
Mezzmur Mezzmur is offline
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Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
he builds up his dt's if oor I think
Yeah, I suppose there's probably another thread in bugs, but his DT-Chain builds rather than randomly DTing people in zone. This means people can toy with the DT and not be of threat. His DT should be zone wide every 30 seconds with anyone in zone as a potential target.

Small potatoes compared to other stuff, and I suppose with Velious (hopefully) on the horizon there's more important encounters to deal with.
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  #220  
Old 11-06-2013, 01:25 PM
sanforce sanforce is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
exactly why is pulling to zone allowed again?

classic- u raced to Inny n killed him in his room
first 2 yrs P99- u raced to Inny n killed him in his room
Now -shitshow
I definitely agree. Inny should have to be engaged at the top of ramp to avoid the current shitshow setup. Anyone that tries to run a raid force into the zone right now runs the risk of a wipe if they don't engage first, which influences the zone kill mentality/mess.
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