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Old 11-05-2013, 04:55 PM
Brut Brut is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
These are the kinds of things we want to encourage here, not planting 50 people at trak spawn and having me turn you all into boats.
There are still 50 people sitting around trak spawn, they're just on char select instead of ingame. People still have to be constantly close to their keyboards to make it online in under a minute. Also failing to see any particular skill in "we recruited enough people to ensure we get a sufficient trak killforce online in minus 60seconds". All this rly does is encourage/necessate zerging.
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Old 11-05-2013, 04:56 PM
Derubael Derubael is offline
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Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
There are still 50 people sitting around trak spawn, they're just on char select instead of ingame. People still have to be constantly close to their keyboards to make it online in under a minute. Also failing to see any particular skill in "we recruited enough people to ensure we get a sufficient trak killforce online in minus 60seconds". All this rly does is encourage/necessate zerging.
So.. I'm not really sure how origins suggestion in this thread would change that, if that's what you believe to be true?
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Old 11-05-2013, 05:07 PM
Brut Brut is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
So.. I'm not really sure how origins suggestion in this thread would change that, if that's what you believe to be true?
Wasn't talking about OP, just saying that it's kinda silly to claim that one type of poopsock is somehow more skillful than the other.

If have to talk about Origins thing, honestly don't think it matters either way. The raidscene is/has always been full of frothing idiocy and ultimately any changes the staff tries to improve it with will be quickly distorted into something even more retarded.
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Old 11-05-2013, 05:10 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
Wasn't talking about OP, just saying that it's kinda silly to claim that one type of poopsock is somehow more skillful than the other.

If have to talk about Origins thing, honestly don't think it matters either way. The raidscene is/has always been full of frothing idiocy and ultimately any changes the staff tries to improve it with will be quickly distorted into something even more retarded.
1 is poopsocking 1 isnt. You must be talking to Chest too much.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
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Old 11-05-2013, 05:13 PM
Origin Origin is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
So.. I'm not really sure how origins suggestion in this thread would change that, if that's what you believe to be true?
It would change it in the sense that one semi-lucky, non-AFK person wouldn't determine the outcome of the entire battle. One person wouldn't be able to stall for nearly 60 seconds while another guild is ready to actually engage and kill the mob in question.
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Old 11-05-2013, 05:15 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
It would change it in the sense that one semi-lucky, non-AFK person wouldn't determine the outcome of the entire battle. One person wouldn't be able to stall for nearly 60 seconds while another guild is ready to actually engage and kill the mob in question.
Pulling is stalling... You are suggesting camping out on every spawn point. Poopsocking isn't the solution.
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  #7  
Old 11-05-2013, 06:48 PM
sanforce sanforce is offline
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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
It would change it in the sense that one semi-lucky, non-AFK person wouldn't determine the outcome of the entire battle. One person wouldn't be able to stall for nearly 60 seconds while another guild is ready to actually engage and kill the mob in question.
Hmmm, so with your rule change ideas, couldn't raid guilds just have a bunch of low level bards in game, afk, playing group songs to ensure they get on the agro list?

Group 1: warrior (tracking), bard (afk), bard (afk), bard (afk), bard (afk), bard (afk)
Group 2: cleric (tracking), bard (afk), bard (afk), bard (afk), bard (afk), bard (afk)

That's 12 people on the agro list as long as the cleric and warrior engage, then they can just evasive / DA stall like normal while their raid force logs in.
  #8  
Old 11-05-2013, 04:58 PM
Soandso Soandso is offline
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Lol at people complaining about TMO's monopoly and wanting raid zones to be pvp. So you want to PVP against the largest and and best geared guild instead of trying to outmobilize them? Gl with that.
  #9  
Old 11-05-2013, 05:03 PM
Elderan Elderan is offline
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Lol at people complaining about TMO's monopoly and wanting raid zones to be pvp. So you want to PVP against the largest and and best geared guild instead of trying to outmobilize them? Gl with that.
Oh they would lose, but it would be much more fun watching...
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