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  #1  
Old 11-05-2013, 12:41 PM
Wotsirb401 Wotsirb401 is offline
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I dont think the OP would work beacuse the variance of range on each mob differs soo much! Who is to say that The A team , who is very good at what they do cant take on Trak with 10-12 players or whatever the case may be.. You can't set a limit on numbers when people are fully loaded with Idols, 5 charge Soulfires, Reapers etc. People will try anything so long as you are not kiting VS and other mobs around the zone
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  #2  
Old 11-05-2013, 01:27 PM
Origin Origin is offline
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Originally Posted by Wotsirb401 [You must be logged in to view images. Log in or Register.]
I dont think the OP would work beacuse the variance of range on each mob differs soo much! Who is to say that The A team , who is very good at what they do cant take on Trak with 10-12 players or whatever the case may be.. You can't set a limit on numbers when people are fully loaded with Idols, 5 charge Soulfires, Reapers etc. People will try anything so long as you are not kiting VS and other mobs around the zone
Here's my proposal for each mob and for the number of necessary people:

Lord Nagafen 6
Lady Vox 6
Dracoliche 6
Innoruuk 12
Cazic Thule 12
Venril Sathir 12
Faydedar 12
Severilous 12
Talendor 12
Gorenaire 12
Trakanon 12
Silverwing 18
Hoshkar 18
Druushk 18
Nexona 18
Phara Dar 18
Xygoz 18

Stop the stalling and kiting.
  #3  
Old 11-05-2013, 01:37 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
Here's my proposal for each mob and for the number of necessary people:

Lord Nagafen 6
Lady Vox 6
Dracoliche 6
Innoruuk 12
Cazic Thule 12
Venril Sathir 12
Faydedar 12
Severilous 12
Talendor 12
Gorenaire 12
Trakanon 12
Silverwing 18
Hoshkar 18
Druushk 18
Nexona 18
Phara Dar 18
Xygoz 18

Stop the stalling and kiting.
You know what would be really cool guys?
  #4  
Old 11-05-2013, 01:45 PM
Lyra Lyra is offline
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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
Here's my proposal for each mob and for the number of necessary people:

Lord Nagafen 6
Lady Vox 6
Dracoliche 6
Innoruuk 12
Cazic Thule 12
Venril Sathir 12
Faydedar 12
Severilous 12
Talendor 12
Gorenaire 12
Trakanon 12
Silverwing 18
Hoshkar 18
Druushk 18
Nexona 18
Phara Dar 18
Xygoz 18

Stop the stalling and kiting.
I keep suggesting people watch Sirken's stream. You would understand why this won't happen.

Part of the challenge for a lot of players (especially on this server of veteran players) is doing more with less. Creating this list will prevent smaller groups the opportunity to challenge themselves.
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Old 11-05-2013, 02:03 PM
Origin Origin is offline
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Originally Posted by Lyra [You must be logged in to view images. Log in or Register.]
I keep suggesting people watch Sirken's stream. You would understand why this won't happen.

Part of the challenge for a lot of players (especially on this server of veteran players) is doing more with less. Creating this list will prevent smaller groups the opportunity to challenge themselves.
People talk about this, but honestly, when was the last time ANY of the listed mobs was killed with less than the number i listed? In fact, i'd be willing to bet that the thresholds listed were never broken on this server, by anybody. Not because people can't do it, but because of the competition and the fact that guilds can't exclude people from kills.

It's fine that people keep suggesting that they have skill and that they can do less with more. But you won't be able to beat the top guilds unless you play their game, and their game is numbers.

Also, if you find any of the said mobs up and you want to try them without the "required minimum", you can still do it. You just won't get an FTE shout.
  #6  
Old 11-05-2013, 02:08 PM
Reguiy Reguiy is offline
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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
It's fine that people keep suggesting that they have skill and that they can do less with more. But you won't be able to beat the top guilds unless you play their game, and their game is numbers.
From what I've gathered, all this controversy has to do with 2 TMO beating 10 FE/IB on FTE for VS, and then stalling until the rest of their force showed up. You have 2 people in your guild, what's to prevent you from doing the same thing?
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  #7  
Old 11-05-2013, 02:11 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Reguiy [You must be logged in to view images. Log in or Register.]
From what I've gathered, all this controversy has to do with 2 TMO beating 10 FE/IB on FTE for VS, and then stalling until the rest of their force showed up. You have 2 people in your guild, what's to prevent you from doing the same thing?
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  #8  
Old 11-05-2013, 02:16 PM
Origin Origin is offline
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Originally Posted by Reguiy [You must be logged in to view images. Log in or Register.]
From what I've gathered, all this controversy has to do with 2 TMO beating 10 FE/IB on FTE for VS, and then stalling until the rest of their force showed up. You have 2 people in your guild, what's to prevent you from doing the same thing?
I don't want to do the same thing. I want to stop it from happening, because the mechanic is flawed and is being exploited.

Here's an example for you:

Team A has 20 people sitting at VS while Team B has 2;
VS spawns, and Team B (for whatever reason) FTEs;
Team A has a force that can engage and kill VS, Team B doesn't;
Team B batphones and within 60 seconds DOES have a force that can kill VS;
Team A is unable to do shit because 2 people were able to FTE and stall for 1 minute.

Does that shit seem fair to you? Similar shit happened with the last Talendor. TMO ended up getting the last FTE before kill, but took 7+ minutes to kite him while more of their members logged on. He was sniped by a force that was ready to engage immediately.
  #9  
Old 11-05-2013, 02:29 PM
Visual Visual is offline
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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]

Team A has 20 people sitting at VS while Team B has 2;
Maybe align with another guild and sock spawnpoints with 30-40?
  #10  
Old 11-05-2013, 02:34 PM
Reguiy Reguiy is offline
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Quote:
Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
I don't want to do the same thing. I want to stop it from happening, because the mechanic is flawed and is being exploited.

Here's an example for you:

Team A has 20 people sitting at VS while Team B has 2;
VS spawns, and Team B (for whatever reason) FTEs;
Team A has a force that can engage and kill VS, Team B doesn't;
Team B batphones and within 60 seconds DOES have a force that can kill VS;
Team A is unable to do shit because 2 people were able to FTE and stall for 1 minute.

Does that shit seem fair to you? Similar shit happened with the last Talendor. TMO ended up getting the last FTE before kill, but took 7+ minutes to kite him while more of their members logged on. He was sniped by a force that was ready to engage immediately.
A) It is fair because both parties can do it
B) I'm done arguing with you since I can't have a logical argument with someone who keeps changing their opinion. First you have to beat TMO with numbers, and now you have to beat TMO by exploiting.
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