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Old 08-13-2010, 11:39 PM
Teknon Teknon is offline
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Join Date: Jun 2010
Posts: 7
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Ok this is how it works.

The con system (blue, red, yellow... Etc.) is only used to give a basic estimation of mob lvl and difficulty. To example, if it's yellow you know that it's higher lvl than you are but not exactly 1 or 2 lvls higher.. Just for sure not 3 lvls. But It could be very difficult to slay the mob or not very difficult at all. It's a basic idea is all. And that's all the colors of considering a mob mean.

The actual lvl along with the zone you kill the mob in and IMO even the mob itself determines how much exp you aquire per kill. For instance a blue orc pawn that's 2 Lvls lower than you will give less exp that a blue Orc pawn that is 1 lvl lower than you.

Now of course most of us already know that depending on what zone you kill those Orc pawns in the exp will vary to be more in some areas and less in others. This is because some zones have exp bonuses while others do not.

Now lastly I cannot confirm this so this is my own personal opinion. But I suspect that some mobs simply yield higher exp per kill than other mobs of the same lvl and zone. Now this may or may not be true but it does seem to be the case for some camps.

So anyways that's as in depth as I can explain the answer to your question and hopefully I covered all my bases. I figured it could be useful to new players and anyone who was curious of how those systems worked.
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