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Old 09-07-2013, 05:34 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by gotrocks [You must be logged in to view images. Log in or Register.]
This is actually a nice, well thought out post, with one glaringly obvious flaw...

What do you propose be done about the raiding scene on p99?
Proposals have been made by many in the past and were mostly met with extreme sarcasm.

Did you know there was a "raiding guild summit" where the gms and representatives from each raiding guild tried to discuss solutions?

Did you know that the only guild against reforming the raid scene is the one currently monopolizing most of the content?

Did you know their only concern was, and I quote, "whens velious"? .... and that is how the last attempt at fixing the raid scene ended.

Its up to the devs&gms to create fair rules for the server and enforce them.


What we have here is more like a wild west, mad max type lf scenario.

You seem to be under the impression that no attempts have been made to fix things in the past, that is not true.
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Last edited by Tasslehofp99; 09-07-2013 at 05:39 AM..
  #2  
Old 09-07-2013, 05:46 AM
gotrocks gotrocks is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Proposals have been made by many in the past and were mostly met with extreme sarcasm.

Did you know there was a "raiding guild summit" where the gms and representatives from each raiding guild tried to discuss solutions?

Did you know that the only guild against reforming the raid scene is the one currently monopolizing most of the content?

Did you know their only concern was, and I quote, "whens velious"? .... and that is how the last attempt at fixing the raid scene ended.

Its up to the devs&gms to create fair rules for the server and enforce them.


What we have here is more like a wild west, mad max type lf scenario.

You seem to be under the impression that no attempts have been made to fix things in the past, that is not true.
i am aware of all of this.

simulated patch days for server repops, variance, server rotation, etc.

These are all good suggestions, but I don't see an earth shatteringly clear solution here that will fix the p99 raid scene. Tasslehof, don't get me wrong - i'm not trying to say attempts haven't been made. And i'm not someone who has ever harassed you for attempting to find a solution, i'm just pointing out that this really is a well thought out and likely heartfelt post - but there's still no answer here, because there isn't an easy answer.

And i don't have one either.
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  #3  
Old 09-07-2013, 05:51 AM
Raden Raden is offline
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velious will fix it
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  #4  
Old 09-07-2013, 05:58 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Raden [You must be logged in to view images. Log in or Register.]
velious will fix it
At this point releasing velious without a concrete set of rules in place, and removing sanctioned training from p99 raiding would just be detrimental.

The rules we have now aren't enforced fairly, what makes you think adding more mobs and players is going to fix anything?
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  #5  
Old 09-07-2013, 08:11 AM
Erratic Erratic is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
At this point releasing velious without a concrete set of rules in place, and removing sanctioned training from p99 raiding would just be detrimental.

The rules we have now aren't enforced fairly, what makes you think adding more mobs and players is going to fix anything?
Most definitely - More content, lots more end game content. Enjoy all the traks you want.

And of course every other guild wants a change because they are losing currently. Making a change to the raiding scene would basically be devs going "OK tmo just can't be beat, so we're gonna have to do it for you by making things more "fair".

The blue print is there...its not a major secret to success. Other active players just don't want to do it, or fake active players aka casuals want end game loot with less effort and time investment.

Unite the clans, so many level 60s not in TMO it would be Persia vs the Spartans. Get organized follow the blueprint or continue typing on the forums whining and getting zero done.
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  #6  
Old 09-07-2013, 05:56 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by gotrocks [You must be logged in to view images. Log in or Register.]
i am aware of all of this.

simulated patch days for server repops, variance, server rotation, etc.

These are all good suggestions, but I don't see an earth shatteringly clear solution here that will fix the p99 raid scene. Tasslehof, don't get me wrong - i'm not trying to say attempts haven't been made. And i'm not someone who has ever harassed you for attempting to find a solution, i'm just pointing out that this really is a well thought out and likely heartfelt post - but there's still no answer here, because there isn't an easy answer.

And i don't have one either.
Ive been offering a simple solution for months: RULES.


Enforce them equally, consistently, and fairly at all times or don't enforce them at all. There us no inbetween, which is what I would consider what we have here -- we are somewhere in between having the rules/pnp enforced fairly and not having it enforced at all.

Its very simple really, and I wasn't implying that you were one of my stalkers. I was more referring to the poster above yours and his weird friends who literally stalk me out of game. I've had to put them all on ignore in game and on forums, and the harassment still continues all because I support a fair and healthy, competitive raiding scene. And because I support the enforcement of classic-style rules/pnp.
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  #7  
Old 09-07-2013, 06:23 AM
gotrocks gotrocks is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Ive been offering a simple solution for months: RULES.


Enforce them equally, consistently, and fairly at all times.
This is so, so much easier said than done.

The real answer truly is velious. And it sounds like it will finally be coming soon for real.
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  #8  
Old 09-07-2013, 06:30 AM
Autotune Autotune is offline
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Quote:
Originally Posted by gotrocks [You must be logged in to view images. Log in or Register.]
i am aware of all of this.

simulated patch days for server repops, variance, server rotation, etc.

These are all good suggestions, but I don't see an earth shatteringly clear solution here that will fix the p99 raid scene. Tasslehof, don't get me wrong - i'm not trying to say attempts haven't been made. And i'm not someone who has ever harassed you for attempting to find a solution, i'm just pointing out that this really is a well thought out and likely heartfelt post - but there's still no answer here, because there isn't an easy answer.

And i don't have one either.
P99 raid scene isn't broken, it's working exactly as Rogean wants it to. Not sure why you guys keep saying it's broken.

Simulated patch days and adjustments to variance post Velious would both be perfect, but they won't "fix" anything for the people here upset with how things are. They will just have to find new things to be upset about.

There are plenty people on the server who need loot from raid targets that aren't in VP, yet they only gripe about the state within VP. Changing the rules within VP won't "Fix" P99's raiding scene.
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  #9  
Old 09-07-2013, 09:42 AM
Rasah Rasah is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Changing the rules within VP won't "Fix" P99's raiding scene.
It would improve it to a slight degree. On a server repop, TMO can currently defend VP with 2-3 dedicated trainers to keep any other guild from killing any targets while the main TMO force clears the mobs the other guilds can actually kill. Then once those targets are dead, the TMO force can return to VP and kill the other mobs they have successfully defended.

Remove training and TMO would have to decide if they want FE/IB to get VP mobs or not. Then if it was a fight of the top guilds in VP, the rest of the guilds could race for the non-VP content.
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  #10  
Old 09-07-2013, 10:15 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
It would improve it to a slight degree. On a server repop, TMO can currently defend VP with 2-3 dedicated trainers to keep any other guild from killing any targets while the main TMO force clears the mobs the other guilds can actually kill. Then once those targets are dead, the TMO force can return to VP and kill the other mobs they have successfully defended.

Remove training and TMO would have to decide if they want FE/IB to get VP mobs or not. Then if it was a fight of the top guilds in VP, the rest of the guilds could race for the non-VP content.
Yup!
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